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Nomads Challenge for Civ 2

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  • #16
    fine, fine here it is:



    i'm the zulus this time. i've not found the persians yet, that's why they're still first
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    • #17
      I see you've found the Mongols and the Germans.
      Long time member @ Apolyton
      Civilization player since the dawn of time

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      • #18
        Actually i'd found the french and the mongols, my allies, the egyptians, have been beating up the germans . i've also been harassing the greeks and have the celts penned in
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        • #19
          "Only" second...Geeez I never did so well...
          Long time member @ Apolyton
          Civilization player since the dawn of time

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          • #20
            cool, lookit what i've found

            i wonder if i've still got the saves on my old comp


            since i've just recently beat deity for the first time () i'm going to give this another try
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            • #21
              Tell us how it goes...
              You should try it on deity

              I may give it a go if I have time
              But I'm horrid at computer games.
              -->Visit CGN!
              -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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              • #22
                Re: Nomads Challenge for Civ 2

                I remember this challange from a ways back... but the rules were slightly different than those provided.

                Originally posted by Lancer
                You may have as many cities as you like but you can't build one w/ your original settlers or any nomad settlers you get from huts.
                Correct...

                Basicly there are 2 ways to get a city, find one in a hut (I've never had such luck)or get units in huts and take a city from a computer civ. (Tip:wait until it's a size 3 city or you might just kill it off)
                Not correct... if you got a city from a hut, you had to reset until you didn't get a city (some played you had to do your best to disband the city as fast as you could instead of reseting)

                Once you have a city(s) you may build settlers therein and use those to build other cities. Basicly you may never use a 'none' settler to build a city.
                Also not correct... You could NEVER build your own city, not even with settlers you created for cities you had captured. The only way to get a new city was to capture one from the AI.

                You may play the challenge at any level you wish but you should state the level when reporting your results. The more difficult the level the bigger the win of course.
                True, must most people tried it a Deity

                It was a fun challange... the real killer was when the AI wouldn't build a city on the ocean for you to take... effectively ending any chance to win the game since you could never leave your original land mass.

                It was a lot easier than one would think... the trick was indeed waiting until the AI cities got big enough so you could take them without distroying them.
                Keep on Civin'
                RIP rah, Tony Bogey & Baron O

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                • #23
                  Also not correct... You could NEVER build your own city, not even with settlers you created for cities you had captured. The only way to get a new city was to capture one from the AI.

                  yes, that change was my contribution to the challenge, at least according to my vague recollections of the OT thread

                  DC: trying this on deity is too challenging for me, i think i'll try king and leave deity for those with skill
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                  • #24
                    Ming- how do you usually capture a city? By what year, Tech and how many units do you have at the time?

                    How often are you successful?
                    -->Visit CGN!
                    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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