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Should players be allowed to build cities on Mountain hexes?

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  • #31
    Building on a mountain with a good special near is great.
    Last night I built a city on a mountain with access to 3 whales! I split useage after a point, but that was a powerful city.

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    • #32
      (i hope no one else said this, but....) isn't Denver up in the mountains??

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      • #33
        Isn't Buchephalus in the mountains too?
        Who wants DVDs? Good prices! I swear!

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        • #34
          Naw the whole Denver area is on the east slope of the rockies. Not much of anything up near the peaks.

          Didnt the Peublo Indians build thier cities right into the sides of mountains??

          "Here i am standing pretty, in this dust that was a city. "
          Nena

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          • #35
            Yep.

            Ever been to Mesa Verde? Those Cliff-dwellings are actually harder to take than the average mountain, because they have sheer cliff faces below, and cave outcroppings above. You either have to scale the really rough terrain leading up to it (avalanche, anyone or repell down the cliff face from above...

            -KhanMan

            "Falling rocks over head-thus the superior man finds shelter fast, and decides to leave mountain-strongholds be..."

            Odin, Thor, and Loki walk into a bar together...
            -KhanMan

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            • #36
              Yeah, AH, you're just wrong! Cities on mountains are very smart strategy.
              “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
              - John 13:34-35 (NRSV)

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              • #37
                As far as I am concerned, anyone who builds cities on mountains is a wimp and a cheat - in the sense of acting against the spirit of the game.

                Noone has yet named a major city built on a mountain. Those named are all towns. Who are kidding?


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                • #38
                  Then it is simple then Alexander. If you are
                  playing someone that builds a city on a
                  mountain QUIT.
                  Since this gets your goat so bad i imagine
                  people will do it do you on purpose.

                  Now how many people does a settlement need to go from town to city? I grew up in a town that
                  has over 30,000 in population and it is called a town.
                  I live in the city of Glasford, IL which has
                  barely 600 people I work out of the village
                  of Elk Grove, IL which has has over 100,000
                  in population.
                  Im sure if you want to do the research you could find many examples of settlements with populations over 50,000 people in theses mountain ranges.
                  Andes,Carpathians,Rockies,Pyrenees,aw heck with it do the research yourself
                  bye for now

                  "The war machine springs to life, opens up
                  one eager eye"
                  Nena

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                  • #39
                    MWHC is right, its overkill, so nerdy and defensive, as well as being unrealistic.

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                    • #40
                      Well being a Civer, I'd never attack another Civilization when they're down(Yeah, Right) Sorry AH, gotta say that the idea that city building somehow cheating is silly...mountains make great defensive choke points, among other things.
                      [This message has been edited by Emperor10 (edited March 12, 2000).]

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                      • #41
                        Some of my multiplayer "friends", especially the mountain builders, are really enjoying watching me get bashed up on this thread

                        Not a single supporter, YOU sheep!



                        ------------------
                        Founder of the People's Republic of Topics (PROT)

                        Convenor of the Threadjacking Appreciation Society (TAS)

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                        • #42
                          If you don't want to get beaten up in threads like these, don't post undefendable accusations. You said that the only reasons you have for calling this a cheat are:

                          1. all real world mountain cities are villages, or not "real mountains"

                          Specify the exact elivation and populations necessary to make a city a "real city in real mountains", and I *will* find a city that fits your nit-picking qualifications.

                          2. this gives a defender an unfair advantage.

                          To which I join everyone else in replying that one dip or nuke can take down nearly any city, regardless of where it is!


                          Of course, I don't think I'm the only one who's surprized to see you whining again about an unsupportable claim...Anyone remember the thread where Horsebrains here said civ2 is full of satanic messages?

                          Here it is, if you've forgotten:
                          http://apolyton.net/forums/Forum1/HT...tml?date=19:58

                          "Small men with small brains deserve to be beaten"
                          -KhanMan
                          Odin, Thor, and Loki walk into a bar together...
                          -KhanMan

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                          • #43
                            Khanman LOL, I appreciate that playing a game in the spirit in which it was intended is a concept alien to most Americans. The virtue of not kicking someone when they are down also seems to escape most Americans too

                            If I didn't have a point, you would not be replying. I think you do protest too much (sorry, another difficult abstract concept).


                            ------------------
                            Founder of the People's Republic of Topics (PROT)

                            Convenor of the Threadjacking Appreciation Society (TAS)

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                            • #44
                              Don't forget that the squares in civ are symbolic of the pre-dominant terrain in that area.
                              I think choke points and taking advantage of them by using the available terain adds an interest to the game.
                              I took out a reasonably well defended mountain city once by landing an engineer nearby, building a city, linked it to the mtn city by rail, docked the transport full of vet howies in my new city and pumped them into the mtn city
                              All in one turn of course!!

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                              *THE DEITY*
                              #8388924

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                              • #45
                                What I meant to say is that I thoroughly enjoyed this challenge.

                                But then, AHorse, you like it easy don't you?
                                You'd rather stab winners in the back rather than win on your own
                                LOL


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                                *THE DEITY*
                                #8388924

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