This happened in chieftain level some years ago.
I once had a huge empire with more than 200 cities. The pet city was Berlin, size 1, on a small island, no specials, no gras, with no chance to grow.
I managed to conquer the world early in the game, although I was playing AC. I use to send out two or three triremes with diplos early in the game. They found many NONE-units, archers, elephants, legions and so on. These NONE-units conquered the world, cause the AI weren't developped much.
Later in the game (my spaceship had already been built, but not yet started), I made more than 70.000 gold per turn, cause nearly all of my cities produced caravans, which were sent to the other continents by air. The huge amount of beakers (I think > 7000) gave me 7 to 8 techs a turn. Each turn lasted more than one hour.
My final score was over 11.000 points.
Believe me, I'll never do that again, cause managing a giant empire is boring (no enemies -> no more war!) and time consuming
I once had a huge empire with more than 200 cities. The pet city was Berlin, size 1, on a small island, no specials, no gras, with no chance to grow.
I managed to conquer the world early in the game, although I was playing AC. I use to send out two or three triremes with diplos early in the game. They found many NONE-units, archers, elephants, legions and so on. These NONE-units conquered the world, cause the AI weren't developped much.
Later in the game (my spaceship had already been built, but not yet started), I made more than 70.000 gold per turn, cause nearly all of my cities produced caravans, which were sent to the other continents by air. The huge amount of beakers (I think > 7000) gave me 7 to 8 techs a turn. Each turn lasted more than one hour.
My final score was over 11.000 points.
Believe me, I'll never do that again, cause managing a giant empire is boring (no enemies -> no more war!) and time consuming
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