this is a nightmare...my sciencecost almost doubled over 1 turn.
I know there are some threads about sciencecosts and how to calculate them,and some lists with numbers(wich don't look that correct to what I experience)
ok here is the case:
I'm playing on a big map(max coord I find are 159 and 124)
Diety,hordes,7civs. civ2.42
I'm supreme,most advanced and the purple civ is still alive.
I techgifted them every tech possible to gift.
Now I'm researching future tech 21 and the cost are about 10.000
beakers(yep that are 4 zero's)
last turn was 1963 and then my techcosts went up from 52beakers/tech to 55/tech(1962->1963) this change of turn(1963->1964) my tech costs went up from 55b/tech->90b/tech(almost double=> I missed my 1tech/turn but that's the least of my worries)
Is there anyone who has an idea of what the hell is happening?
If there is a max beakercost?
How techcosts evolve in the future tech section...
If you don't believe this just look at the screenshot
--> the beakers I produce are now produced by only 6 cities at 0%sciencerate,the reason for this was I wanted to boost my taxes to a max for a few turns so I could totaly switch to science in the year 1970 and get 5 or 6 tech/turn...but if things keep going on like this my tech costs will be so high by then even with all my resources it would only give me 1 tech/2 or 3 turns.
(estimated amount of resources/turn by then 35.000)
I think this is the thing that will make me stop my record attempt and start all over again(instead of going on for another month or 2 and getting nada)
Shade
I know there are some threads about sciencecosts and how to calculate them,and some lists with numbers(wich don't look that correct to what I experience)
ok here is the case:
I'm playing on a big map(max coord I find are 159 and 124)
Diety,hordes,7civs. civ2.42
I'm supreme,most advanced and the purple civ is still alive.
I techgifted them every tech possible to gift.
Now I'm researching future tech 21 and the cost are about 10.000
beakers(yep that are 4 zero's)
last turn was 1963 and then my techcosts went up from 52beakers/tech to 55/tech(1962->1963) this change of turn(1963->1964) my tech costs went up from 55b/tech->90b/tech(almost double=> I missed my 1tech/turn but that's the least of my worries)
Is there anyone who has an idea of what the hell is happening?
If there is a max beakercost?
How techcosts evolve in the future tech section...
If you don't believe this just look at the screenshot
--> the beakers I produce are now produced by only 6 cities at 0%sciencerate,the reason for this was I wanted to boost my taxes to a max for a few turns so I could totaly switch to science in the year 1970 and get 5 or 6 tech/turn...but if things keep going on like this my tech costs will be so high by then even with all my resources it would only give me 1 tech/2 or 3 turns.
(estimated amount of resources/turn by then 35.000)
I think this is the thing that will make me stop my record attempt and start all over again(instead of going on for another month or 2 and getting nada)
Shade
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