Hey, I know many of you have done that and are still soing it, aletering game files for more fun in playing
What I hated the most in the original files was the fact you could build destroyers without even industrialising beforehands, so I put in a tech called 'battleships' which needed steel and that was necessary for all ships beyond ironclad
Also, I felt like there's a gap between musketeer (15th/16th century) and the riflemen (19th/20th century), so I put in that Royal Infantry unit for 17th/18th century purposes
Also, I changed the unit powers fior ancient units as well.... Barb archers are not a problem anymore, archers are a very defensive unit in my files, whereas the legion and catapult received extra hit/fire points.... I might zip my files together and load them up later on... but now that I think about it... I'd have to translate them from the language into this barbaric thing called English before
What have you done to your files? Did you do it on your own or did you just download modpacks like the 16-bit-HiRes one by mindseye?
What I hated the most in the original files was the fact you could build destroyers without even industrialising beforehands, so I put in a tech called 'battleships' which needed steel and that was necessary for all ships beyond ironclad
Also, I felt like there's a gap between musketeer (15th/16th century) and the riflemen (19th/20th century), so I put in that Royal Infantry unit for 17th/18th century purposes
Also, I changed the unit powers fior ancient units as well.... Barb archers are not a problem anymore, archers are a very defensive unit in my files, whereas the legion and catapult received extra hit/fire points.... I might zip my files together and load them up later on... but now that I think about it... I'd have to translate them from the language into this barbaric thing called English before
What have you done to your files? Did you do it on your own or did you just download modpacks like the 16-bit-HiRes one by mindseye?
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