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Mongols land AC, I win???(=Shadows)

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  • #16
    I have taken a look at the composition of my ship and the Mongol one
    WHO___Struct___HumanRes____Propulsion___Speed
    Me_____All______All__________8/8(ie all)____11.7y
    Mongol__All*_____1/4_________6/6_________12.5y
    *==>maybe 2 or 3 not.

    GP I'm not sure but I think that the speed only depends on the number of propulsion units.Btw since I had the resources to finsh it up in a single turn why shouldn't I and the parts I needed were mostly propulsion so...
    There would have been no difference in launchdate if I only had build the propulsion-units.(I hadn't expect the Mongols to launch so fast)

    I have a little question Why should you send a smaller ship(except when you're racing in an occ game)??

    Shade
    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

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    • #17
      to avoid a loss

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      • #18
        to avoid a loss
        =>I needed One turn to get my propulsion fast enough to win,why shouldn't I add the rest in that same turn and get the extra Bonus???

        Shade
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

        Comment

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