The "how long to understand civ" thread mentions starting this so here it is...
Along the lines of "I remember trying to kill a buffalo with a warrior for about two hours on my first night and becoming highly frustrated with the whole experience", what are your favorite (funniest) memories of game goofs from your early days of learning Civ (I or II).
I started with Civ I, playing with a couple of friends, one kind of knew the game and the other was true beginner like myself. We either didn't have or didn't bother to read (more likely, but I don't know which) the manual. Anyway, these are some of the things I recall doing that now seem somewhat comical many years later:
1. Avoiding researching ceremonial burial, monotheism and construction because the each "made the people unhappy" and the advisors would "force you to build" temples, cathedrals and coloseums...
2. Accidentally discovering the the adjust trade windows (there use to be 2 of them) by bumping the +/- keys on the keypad with a beer (after having played quite a few games)... Also, we had know clue what "luxeries" where and thus decided our lowly peasants NEVER needed any...
3. Getting mad at the "bug" that wouldn't let us build nukes even though we had the proper tech!
4. Getting fed up with global warming game after game because we had no idea that you could clean up the pollution.
I'm sure that their are quite a few others that have slipped my mind but I'm sure someone will spark old memories with their post. By the way, we had no idea what our "goal" was for quite some time but still enjoyed waging war after war, discovering new techs, building new units/improvements, etc.
Along the lines of "I remember trying to kill a buffalo with a warrior for about two hours on my first night and becoming highly frustrated with the whole experience", what are your favorite (funniest) memories of game goofs from your early days of learning Civ (I or II).
I started with Civ I, playing with a couple of friends, one kind of knew the game and the other was true beginner like myself. We either didn't have or didn't bother to read (more likely, but I don't know which) the manual. Anyway, these are some of the things I recall doing that now seem somewhat comical many years later:
1. Avoiding researching ceremonial burial, monotheism and construction because the each "made the people unhappy" and the advisors would "force you to build" temples, cathedrals and coloseums...
2. Accidentally discovering the the adjust trade windows (there use to be 2 of them) by bumping the +/- keys on the keypad with a beer (after having played quite a few games)... Also, we had know clue what "luxeries" where and thus decided our lowly peasants NEVER needed any...
3. Getting mad at the "bug" that wouldn't let us build nukes even though we had the proper tech!
4. Getting fed up with global warming game after game because we had no idea that you could clean up the pollution.
I'm sure that their are quite a few others that have slipped my mind but I'm sure someone will spark old memories with their post. By the way, we had no idea what our "goal" was for quite some time but still enjoyed waging war after war, discovering new techs, building new units/improvements, etc.
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