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How Often Do You Press the Wrong Directional Arrow Key?

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  • How Often Do You Press the Wrong Directional Arrow Key?

    It happens to me about 2-3 times a game.

    I'll become too caught up in the action and press the wrong arrow key then . . . boom! my gold caravan that has travelled across a continent will end up next to an enemy crusader. I hate it when that happens.

    Am I the only one who makes dumb mistakes when moving my units?

  • #2
    happens to me sometimes, not too often though

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    • #3
      Three to four times a game, a unit seems to take it into its own head where its going and jumps the track I had intended for it to follow. Either that, or I pressed the wrong key.
      Last edited by Blaupanzer; June 4, 2001, 16:05.
      No matter where you go, there you are. - Buckaroo Banzai
      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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      • #4
        yes every now and then I press the wrong key, with less than satisfying results.

        But what happens more frequently, when I host MP games. ( i have a new box and it just screams, compared to the old one of course. I'm sure it's already obsolete) Is when moving one unit, I hold the key down just a little too long and the unit next in rotations moves in the same direction. arrrggggggggggg.


        RAH
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

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        • #5
          Too often...

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          • #6
            Every time I have a trireme doing something important...

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            • #7
              i think sometimes the Horde just doesnt' listen to me...... my fingers certainly aren't too fat
              Boston Red Sox are 2004 World Series Champions!

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              • #8
                Originally posted by rah
                yes every now and then I press the wrong key, with less than satisfying results.

                But what happens more frequently, when I host MP games. ( i have a new box and it just screams, compared to the old one of course. I'm sure it's already obsolete) Is when moving one unit, I hold the key down just a little too long and the unit next in rotations moves in the same direction. arrrggggggggggg.


                RAH
                All I can add to the above is ... "arrrrrrrrggggggghhhhhhhhh!".
                " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
                "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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                • #9
                  I just hate it when that happens but I guess there is nothing I can do since I always seem to be in some sort of a hurry.

                  But it almost always happens when I'm attacking an enemy unit.

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                  • #10
                    Way too often. You know where you have to move those 50 or so units across the continent to this big battle and theres that one little curve in the railroad and bamm half your units take a liking to the mountains all of a sudden.
                    Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

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                    • #11
                      Not very often. If it does happen, better for it to happen when you are exploring, and not when you are in the middle of a war. Or when time is the cruicial factor.
                      "Giving money and power to government is like giving whiskey and car keys to teenage boys."
                      --P.J. O'Rourke

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                      • #12
                        Not too often because of my way of playing: I never go back to a save no matter what. Hardcore civing! So I learned to be careful!

                        Now if soemthing really bad happens ocne in a while (trireme gets lost because of wrong key, or Nuclear falls upon Pekino becaue of wrong key) i reload!

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                        • #13
                          Happens every now and then. What happens more often is that a Caravan entering a city should help build a wonder and I establish a trade route instead...or vice versa.
                          "Three word posts suck!" - me

                          "...and I never will play the Wild Rover no more..." - Various

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                          • #14
                            Something I've been trying lately is to move boats with the mouse instead of the arrow keys. That forces a moment's delay between each move with the result that if an enemy vessel hoves into view I haven't just gone blithely on my way, possibly with the result of making an unplanned attack.

                            If I move using the arrow keys I'm likely to press the key three (or whatever) times in very rapid succession without allowing time to take in what appears in the boat's path.

                            Haven't done this for long enough to be sure ir helps any, but it feels OK.

                            Two habbits which have definately paid off are: (1) religiously making the task of going back to cities that have been maxed out prior to delivering a caravan (to re-assign the workers) as absolutely the next thing done after the caravan is delivered. About the only thing which might still deflect me would be one of those sudden appearances of a message that another civ wants to parley. Otherwise I did it obsessively until now its ingrained habit. So I haven't had the message that Carthage can't support its settlers for a bit; (2) always going back to cancel the instructions given to settlers when they are on the move but you don't use the whole of the move so that you can store some work up in them meantime. They have stored the work the moment after you give them the instruction and retain it if the instructions are cancelled. I find its easy to cancel when I do it as part of the full set of instructions given to that unit that turn. Sometimes I then forget in the next or subsequent turns which ones are pre-worked and which aren't but that's no big deal. What I avoid by it are those occasions when I've told a settler to mine a square fully intending to cancel and use the stored work on another task only to find, half a dozen moves later that an unwanted mine or unwanted forest appears and I wake up to the fact that I've been forgetting those settlers in the meantime. You can cancel just by clicking on the unit or, if it's paused inside a city, when you click on its icon the instruction to cancel is the default option that comes up so its overall just a three click task (open city screen, click on icon, click on OK).

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                            • #15
                              Not often, but I echo Rah's frustration with holding the key down a blip too long - sending the horseman away from the hut, or the trireme into the soup. Grrr...
                              The first President of the first Apolyton Democracy Game (CivII, that is)

                              The gift of speech is given to many,
                              intelligence to few.

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