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Why do you like a turn based strategy game to a RTS one - or do you?

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  • #16
    IMO RTS games are not strategy games. You cannot divide your army into 5 smaller armies and maneuver them.

    I usually set the speed to the slowest but it wasn't enough.
    And the interface is a big problem (even in AOE II). I would like to control a mouse by my right hand and a keyboard by my left hand: no movement between different parts of the keyboard or between the mouse and the keyboard, no looking to the keyboard.

    But RTS brings one interesting thing: besides searching for the best assigning of resources, you have to assign your time well.
    Civ2 "Great Library Index": direct download, Apolyton attachment

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    • #17
      Hi EST/cpoulos,

      I really enjoyed Atlantis, Jules Vernes and The Dominion War (Star Trek). You two may not care for the fiction aspect of them, but they employ miniature goals which give the games a real fun twist. The Dominion War, I think, is especially fun because the goals not only have drastic, visible outcomes, they create an interesting storyline as well. It almost felt as if I was reading, and participating in, a novel.

      The only downer about these type of games is that once you played them (successfully), you know where everything is and how to accomplish the goals more easily.

      Can you, or anybody else, recommend similar types of scenarios that have these kinds of miniature goals in them?

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      • #18
        I have indeed played and beaten Red Front. If you ever need to know where to find scenarios, I can certainly help with that. My examples all came from some of my favorite scenarios, so if your interested, I know where to find them (and if your lazy, I'll just send them to you, as I keep the Zip files from downloads ). Your new strategy sounds quite interesting, but I bet it must be handled quite carefully. Just the other day I was reminded how annoying Ghandi is with Nukes in the late game, as I lost a veritable army in one turn of a nuclear nightmare. What a fine game this truly is.

        ------------------
        All knowledge begins with the phrase: I don't know.
        I believe Saddam because his position is backed up by logic and reason...David Floyd
        i'm an ignorant greek...MarkG

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        • #19
          quote:

          Originally posted by East Street Trader on 04-10-2001 11:56 AM
          Oh and I somehow overlooked the Russians (yes the bloody Russians) when I first explored my continent and now the bastards are after me with chariots and legions while I am having to defend with phalanxes (happily barracks bred) and horsemen so keeping them off my back while I do all this will be challenging too.
          [This message has been edited by East Street Trader (edited April 10, 2001).]


          If you are experimenting with the Italian Strategy - switching governments when there is an "r" in the month - you will find the quick change act from Democracy to Communism very helpful for dealing with the type of local difficulty you describe above.

          The infrastructure built to sustain Democracy means that in Communism you can celebrate in most of your cities for a modest luxury rate, so maintaining the extra trade icon without corruption. In short, you keep your science rate virtually unchanged. Whilst the boffins continue to smile at their beakers, that guy who always tells you to "Build City Walls", starts singing!

          ------------

          SG(2)

          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

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          • #20
            quote:

            Originally posted by Chronus on 04-10-2001 10:49 PM
            Hi cpoulos,
            I really enjoyed The Dominion War (Star Trek). You two may not care for the fiction aspect of them, but they employ miniature goals which give the games a real fun twist. The Dominion War, I think, is especially fun because the goals not only have drastic, visible outcomes, they create an interesting storyline as well. It almost felt as if I was reading, and participating in, a novel.
            Hi yourself, Chronus! Take a look at the readme for Dominion War, where Kobashi thanks his cheif playtester. You will see a name you might recognize. That would be me!


            ------------------
            All knowledge begins with the phrase: I don't know.
            I believe Saddam because his position is backed up by logic and reason...David Floyd
            i'm an ignorant greek...MarkG

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            • #21
              I like the old turn based formula. I don't like to be rushed in a game like civ. There are plenty of games that test fast reactions and if I wanted to test my reactions I'd play a racing game or shooter or something. Strategy in my mind should be methodical, well thought out. Half the fun in a multiplayer game is plotting the plans for the next round while you're waiting.......(of course if the turns are really long it gets kinda old)
              I see the world through bloodshot eyes
              Streets filled with blood from distant lies.

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              • #22
                The day civ goes real time is the day I drop it.
                I have played all the C&C games, but get bored quite quickly.
                Someone mentioned chess earlier, I think that may be the answer. Careful planning reaps rewards, hasty actions makes me reach for the off button.

                ------------------
                Yoga Flame
                Yoga Flame

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