Announcement

Collapse
No announcement yet.

What aspect of civ do you dislike most?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I would have to say to say that when I put the Barbs on raging hordes (which I always do) and they have twenty units by my city but they all stink. I have armor,infantrymen,and howitzers and they're still in the stone age. It is very annoying to go and mop up all the barbarians and then have another twenty arrive to mop up again. It ties down resources and prolongs the game.

    ------------------
    Sulla-The last dictator of Rome before Caesar. He changed Rome and Rome sure as hell changed him.
    Sulla-The last dictator of Rome before Caesar. He changed Rome and Rome sure as hell changed him.

    Comment


    • #17
      i hate having a hundred engineers running around with nothing to do and nowhwere to colonize
      Boston Red Sox are 2004 World Series Champions!

      Comment


      • #18
        One thing I hate most! The AI is always cheating to know the whereabouts of my units and cities. They always know where my newly founded unguarded cities are and are apt to capture them. It is very irriatating in the early game.

        Comment


        • #19
          too many to list- yet it is my favourite game- intersting

          ai building cities in your 'territory' (one feature I loved in smac- although it still had flaws). or having units roam around in your territory- I'm usually don't declare war in democracy

          ai in general

          actually that is all I can think of right now

          most relate to the ai

          Comment


          • #20
            I wish the ZOC didn't apply to settlers/engineers - a friendly furriner always seems to stop me road-building or irrigating

            And I hate nuclear missiles. The AI never uses them tactically, just wholesale destruction.

            Comment


            • #21
              Sitting through all the moves the AI makes can be a real pain in the neck. Especially when you're allied to a civ...

              ------------------
              If all else fails, immortality can always be assured by spectacular error
              -John Kenneth Galbraith
              'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
              - Neal Stephenson, Cryptonomicon

              Comment


              • #22
                Sitting through the other civs turns in the later stages of the game
                You cant even do something else like read or play solitare cos those stupid dialog boxes come up that have no bearing on you

                Comment


                • #23
                  Oh, but Zulu, they do, sometimes. I used to be bored rigid towards the end of some of my (invariably)long Chieftain games, but, now I closely watch the AI moves, for spies/dips lurking to pick my pockets, or some perisher to pick off my picquets, in times of war

                  Comment


                  • #24
                    The one thing that really annoys me is that you can't choose which techs to give to the AIs; I always enjoyed selectively passing out techs to the weaker AIs in MoO2 (giving them good armor and weapons just as that megafleet from the silicoids arrives to wipe them out, or just spreading the love with terraforming and planet construction), but that becomes impossible when both of the techs they want are techs you'd rather not let them have...


                    ------------------
                    The Mad Monk

                    "The sun shines to-day, also."

                    -Ralph Waldo Emerson
                    No, I did not steal that from somebody on Something Awful.

                    Comment


                    • #25
                      One of the things that irks me is that the AI seems to be able switch production during your turn. For example, I've seen AI cities sending up SS Structurals at AD 1- while human players have to wait until AD 1 (and not before then) to start construction of spaceships. Also, they can complete construction of things the same turn they discover the preq advance.

                      That, plus the AI changing their demands the turn before you get a caravan that's traveled halfway around the world to that city... Makes me want to nuke 'em... Of course, my nukes get shot down, since they stole The Laser from me and cheated to build SDI defenses...
                      oh god how did this get here I am not good with livejournal

                      Comment


                      • #26
                        Remember, you didn't see me make this post...
                        [This message has been edited by Vlad Antlerkov (edited March 03, 2001).]
                        oh god how did this get here I am not good with livejournal

                        Comment


                        • #27
                          The tedious endgame, when you know you've won but you still have to play for hours and hours, either waiting for your spaceship to arrive or cleaning up the last remainders of your defeated enemies. Consequently, I've got tons of unfinished games sitting on my harddrive, waiting for completion.
                          Hasdrubal's Home.
                          Ceterum censeo Romam esse delendam.

                          Comment


                          • #29
                            quote:

                            Originally posted by Shaka Naldur on 03-05-2001 04:48 PM
                            how stupid the AI is,

                            he isn´t able to do an attack in good conditions


                            Yep- the AI is simply too stupid to win. That's why it's allowed to cheat so damn much.
                            oh god how did this get here I am not good with livejournal

                            Comment


                            • #30
                              D'accord to those who hate the AI building something the moment it discovers the tech. Also, when the barbarian leader vanishes the turn his last follower commits suicide against your walls, giving you no chance to run him down like the dog he is. Barbarian leaders can be such a good source of income! But most of all, the AI knowledge of the entire map ticks me off. Before you can even build a defender, eight enemy units are racing to your town.
                              The first President of the first Apolyton Democracy Game (CivII, that is)

                              The gift of speech is given to many,
                              intelligence to few.

                              Comment

                              Working...
                              X