I'm relatively new to Civ2, having played less than 10 games, progressing from Chieftian to Emperor. I think I have met my match now - Emperor, 7 civs, raging hordes, normal map, and I plan to win by space conquest.
I have played one Emperor game before this - 4 civs, raging hordes, normal map, and I planned to win by military conquest. (I felt that with military conquest in mind it's toughest to win with 4 civs) That game turned out easy.
Back to my current game. Year is 1982. Both Carthaginians and myself have launched spaceships. Theirs to arrive 1990. Mine 1993, because I launched 3 years after they did. I have 39 structure, 4 fuel, 4 propulsion, & 1 of each module. They have around 15 structure (with the * mark), 4 fuel, 3 propulsion, 1 of each module. Both ships are fusion powered.
The mistake I made: I delayed my discovery of fusion power for my spaceship, worrying that if I discover it too early, enemies will steal it using spies. I changed my govt from Democracy to Fundamentalism in order to boost production. My science suffered. I thought it was okay because I was only 2 advances away from fusion power. What I didn't expect was that the Carthaginians launched their ship so early, when they don't have enough structures yet! I had to use my spies to steal fusion power before I could launch my own spaceship. Unfortunately, I was too late. Now what I'm trying to do is to capture the Carthaginian capitol, and thus recall their spaceship. I'm having a lot of difficulty because I have very much neglected my navy, and they are on another continent. I don't have much offensive forces either. By this time most civs have caught up with me in military science, making it tougher for me. I've built a few nuclear bombs and paratroopers. Haven't used them on the enemy capitol yet, but I'm worried it'll already have SDI Defence. :-( Boy... if you were in this situation what would you do? Help!
I have played one Emperor game before this - 4 civs, raging hordes, normal map, and I planned to win by military conquest. (I felt that with military conquest in mind it's toughest to win with 4 civs) That game turned out easy.
Back to my current game. Year is 1982. Both Carthaginians and myself have launched spaceships. Theirs to arrive 1990. Mine 1993, because I launched 3 years after they did. I have 39 structure, 4 fuel, 4 propulsion, & 1 of each module. They have around 15 structure (with the * mark), 4 fuel, 3 propulsion, 1 of each module. Both ships are fusion powered.
The mistake I made: I delayed my discovery of fusion power for my spaceship, worrying that if I discover it too early, enemies will steal it using spies. I changed my govt from Democracy to Fundamentalism in order to boost production. My science suffered. I thought it was okay because I was only 2 advances away from fusion power. What I didn't expect was that the Carthaginians launched their ship so early, when they don't have enough structures yet! I had to use my spies to steal fusion power before I could launch my own spaceship. Unfortunately, I was too late. Now what I'm trying to do is to capture the Carthaginian capitol, and thus recall their spaceship. I'm having a lot of difficulty because I have very much neglected my navy, and they are on another continent. I don't have much offensive forces either. By this time most civs have caught up with me in military science, making it tougher for me. I've built a few nuclear bombs and paratroopers. Haven't used them on the enemy capitol yet, but I'm worried it'll already have SDI Defence. :-( Boy... if you were in this situation what would you do? Help!
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