Great, my head's spinning
Arghh.
Well it is quite possible to do what the game is attempting to portray - mounting a massive attack based on utilizing the enemy's transit systems.
This has to do with difficulty, not realism by any means. They could realize your intelligence and not trust you as much as the others, who knows.
Good point. Darn.
If nukes are the only thing separating civ2 from c&c, you'd better pawn your CD.
Err - it is possible to buy nations, don't you watch the news ? Seriously, it may not be fun, but it is possible to bribe city leaders - so what if you do it to every city?
The key thing you said was "in the early game." Naturally, because knights were the common choice of troops "in the early game", it only makes sense to conquer people with them - especially when it's "early" and there are little defences to be had.
You have no control over that.
Your opinion isn't worth anything if you want to talk realism. It's perfectly possible for it to miss. Sheesh
I agree. Savor this moment.
[This message has been edited by SMACed (edited December 09, 2000).]
quote: Originally posted by Mercantile on 12-09-2000 05:56 PM Nothing better than the Indians searching for the stars and the russians racing for Manhattans Project, to me thats realism |
Arghh.
quote: Realism? Seems realistic to destroy a civ with 16 howies on their rail system in one turn as well I think not! |
Well it is quite possible to do what the game is attempting to portray - mounting a massive attack based on utilizing the enemy's transit systems.
quote: Realism? Every civ ganging up on you every single game because your supreme, yet they don't do that against the ai when it is supreme. |
This has to do with difficulty, not realism by any means. They could realize your intelligence and not trust you as much as the others, who knows.
quote: Where is the realism of unlimited missle/fighter/bomber ai ranges? |
Good point. Darn.
quote: Like i previously stated, if you can't handle nukes, go back to the command and conquer way of tanks and howies. The only skill there is getting your transports onto the ai's land, once there, *yawn* well we know the rest. |
If nukes are the only thing separating civ2 from c&c, you'd better pawn your CD.
quote: And realism? Yah lets bribe EVERY ai city because were fundy and have lots of money, wow, there is fun. |
Err - it is possible to buy nations, don't you watch the news ? Seriously, it may not be fun, but it is possible to bribe city leaders - so what if you do it to every city?
quote: Or perhaps the realism of crushing the ai with 8 vet knights in the early game. Like one little army can take over the real world, i doubt it. |
The key thing you said was "in the early game." Naturally, because knights were the common choice of troops "in the early game", it only makes sense to conquer people with them - especially when it's "early" and there are little defences to be had.
quote: Nowhere am i say or wanting to get into a nuke slugfest with anyone. |
You have no control over that.
quote: Oh and one more case for realism. Cruise missles only killing one unit in a city and not doing any damage to improvements , yah theres realism In reality, cruise missles should destroy IMO one unit and one improvement per missle. |
Your opinion isn't worth anything if you want to talk realism. It's perfectly possible for it to miss. Sheesh
quote: Anyways just my thoughts, which are obviously different than yours. |
I agree. Savor this moment.
[This message has been edited by SMACed (edited December 09, 2000).]
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