Is it possible that in combat, Civ2 subtly takes things like supply lines and specific combat hardening against specific units into consideration?
The idea arose after, in one of my scenarios, I had a coastal town defended by one veteran defensive unit was attacked by a British ships. All British ships in the scenario are veterans thank's to the Lighthouse. Well, first time round, it left my unit's bar in red. The second time the same attack occured, yellow, and now it barely does any damage. Always the same unit type attacking of course.
The idea arose after, in one of my scenarios, I had a coastal town defended by one veteran defensive unit was attacked by a British ships. All British ships in the scenario are veterans thank's to the Lighthouse. Well, first time round, it left my unit's bar in red. The second time the same attack occured, yellow, and now it barely does any damage. Always the same unit type attacking of course.
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