I have played hundreds of SP games over the years, some conquest but most AC landing. In conquest mode, especially after learning about "Clads and Crooks" assualts, the games never got far enough to learn, much less use, the post Flight, advanced naval techs. I suspect there are others lacking experience with these units.
After looking over the 1946 save in the Silly Rules Game I realized how much I need help with these issues. Here is a link to that save for those who haven't seen it.
Anyone want to contribute ideas about how to use and when and what to expect with some or all of these units and Improvements...
a) SAM's and SDI
b) Does building a nuke make an AI first strike more likely??
c) Should you build an SDI shield before building nukes??
d) Aegis Cruisers...in a stack, how much protection do they bring??
e) How do you use Subs against a fleet??
f) Bombers -v- naval units...
g) land -v- carrier based??
h) cruise missle usage
i) I don't know what else, you decide.
Don't be shy; and thanks
Monk
After looking over the 1946 save in the Silly Rules Game I realized how much I need help with these issues. Here is a link to that save for those who haven't seen it.
Anyone want to contribute ideas about how to use and when and what to expect with some or all of these units and Improvements...
a) SAM's and SDI
b) Does building a nuke make an AI first strike more likely??
c) Should you build an SDI shield before building nukes??
d) Aegis Cruisers...in a stack, how much protection do they bring??
e) How do you use Subs against a fleet??
f) Bombers -v- naval units...
g) land -v- carrier based??
h) cruise missle usage
i) I don't know what else, you decide.
Don't be shy; and thanks
Monk
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