Hello everyone,
There are a few simple changes I think everyone should make in Civ 2.
Firstly, replacing the Sioux Civ with the Incas. I think this is a real no-brainer: the Incas were historically more advanced and important, and in my opinion more interesting too. Furthermore this is better for geographical balance. I'm also thinking about replacing the Carthaginians with something else, maybe the Dutch.
I also replace the SETI Program wonder with the Internet (which should also require computers and is more important, and if it's not a wonder it at least deserves its own tech). A disadvantage here is that the icon would be wrong but that can be edited too.
I also replace that ghastly purple shield color (seventh civ) in city.gif with a nice dark grey. After all, how could I ever respect a purple civ?
I've also changed all rulers in rules.txt to male rulers and replaced "she" with "he" etc. in labels.txt. This solves the problem of having to think of a female leader for each (new) civ; I also think it's much nicer to play against Augustus than Livia, for example (I don't know of any civ where I would choose a female leader as one of the two most important/interesting ones).
Since it's ridiculous to have alpine troops defending cities, I changed their defense value to 4 and their attack value to 6. I also added a "Heavy Infantry" unit for city defense (ADM 7/5/1) (Heavy Weapons tech requires conscription and machine tools).
Actually I've made much more extensive changes than these but I think these ones are quite simple changes and I really don't think there's a reason not to make them.
Anyway, if anyone has comments or other ideas, please reply.
Emperor Oogkloot the Somewhat Acceptable
There are a few simple changes I think everyone should make in Civ 2.
Firstly, replacing the Sioux Civ with the Incas. I think this is a real no-brainer: the Incas were historically more advanced and important, and in my opinion more interesting too. Furthermore this is better for geographical balance. I'm also thinking about replacing the Carthaginians with something else, maybe the Dutch.
I also replace the SETI Program wonder with the Internet (which should also require computers and is more important, and if it's not a wonder it at least deserves its own tech). A disadvantage here is that the icon would be wrong but that can be edited too.
I also replace that ghastly purple shield color (seventh civ) in city.gif with a nice dark grey. After all, how could I ever respect a purple civ?
I've also changed all rulers in rules.txt to male rulers and replaced "she" with "he" etc. in labels.txt. This solves the problem of having to think of a female leader for each (new) civ; I also think it's much nicer to play against Augustus than Livia, for example (I don't know of any civ where I would choose a female leader as one of the two most important/interesting ones).
Since it's ridiculous to have alpine troops defending cities, I changed their defense value to 4 and their attack value to 6. I also added a "Heavy Infantry" unit for city defense (ADM 7/5/1) (Heavy Weapons tech requires conscription and machine tools).
Actually I've made much more extensive changes than these but I think these ones are quite simple changes and I really don't think there's a reason not to make them.
Anyway, if anyone has comments or other ideas, please reply.
Emperor Oogkloot the Somewhat Acceptable
Comment