The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
375bc, fun to see Paris in Red.
350bc, we discover Construction, Egyptians get banking, we might trade for it later ... Medecine from hut.
325bc, russians developp IronWorking.
300-275bc, nothing happens.
250bc No Decorum completes a marketplace, and starts optimiscally an aqueduct.
225bc, North Star founded, north of Port Remote. Both towns are so far away from the rest that it’s like starting a new civ. It’s just for the fun, a mad decision, as the founding of this new city provokes unrest in 3 cities, No Decorum included.
200-125bc, nothing significant. Unrest stopped with 10% luxury.
Oh Man, when will you understand that your greatness lies in your failure - Goethe
Food caravans are coming, we’re slowly expanding. Not having the HG is hurting us. I’ve cited the 2 techs we can trade, demand or steal. Good luck to the next player ..
Rabid Rex was not happy. He needed Flowers now and all his predecessors had left him was religion tomorrow. He conceived a Wild Scheme:
1) Build a Cathedral in every city of the Realm, so that the people might be happy.
2) Import flowers.
So the command went out to the Mrs. Mongol's People - the realm shall tear itself in twain - those to the North shall build Caravans that our capital might erect a mighty edifice so as to achieve Wild Scheme (1). Meanwhile, those to the South shall prepare the greatest Invasion Force the World has ever seen, this shall consist of no less than 6 vet Crooks and 2 vet Phallanges and they shall be borne by new vessels that we shall name Caravels and they shall expedite WS(2) - or they shall not return.
Rabid Rex loudly cursed the incompetence of his forebears, building Statues and researching Useless Technologies - who cares about the Stars when Flowers are in sight - if you want a large ugly statue - why can't it have a nice light at the top to guide our mighty vessels? How can a healthy sleaze be performed with the people unhappy?
The bean counters objected strongly interjecting comments about technological advantage and enlightenment influencing the world. Rabid Rex would have none of this - "Give me Ships, give me vet Troops, give me BLOOD!" - and he had them burned - after removing their eyelids so that their last view was of a very large, very ugly statue of a man with a wart on his nose.
-125 = Adjust production in accord with the Wild Scheme, Barracks construction commenced ( for the second time ) in Oil Well some 1875 years after it was first mooted.
-100 = Goldilocks produces caravan - until a settler can get here to irrigate it can never grow beyond size 1 - maybe we'll discover Refrigeration first; Unhappy citizens of NPV starve so as to allow maximum production from their city - note to self, "Send the city Priest a congratulatory note on his oratory powers."; CashFlow builds caravan and maxes production at the cost of food deficit;
The Russians start on the Great Wall - we must make haste ...
-75 =
-50 = Miraculous Fish completes Caravan; A Russian Chariot has come to visit Short! Extract Iron Working and a much needed 100g from the Persians; Russians declare war; They are Inadequate, we Supreme (and Spotless); Short Horse despatches Chariot; Persian gold tickles several caravans;
-25 =
0001 = Useless Tech 23 (some call this Astronomy) discovered Scribes set to invent Caravels; Moscow is now size 5 - but still unwalled ; Oil Well completes Barracks;
0020 =
0040 =
Babylonians offer 150g for alliance against Egyptians - irresistable!
0060 = Barracks in Lake Ferry; Settler joins No Decorum now 6 ; Our navy - a single trireme - patrolling off the South coast of our nation, sights a potential location for the Sticky Mouse Institute, but as they are sending this news a white trireme loaded with Russian Invaders is also sighted. Their Shaman consulted his bones and, finding the auspices favourable - and the alternatives painful - our gallant sailors launched an assault - successfully. Two Russian units sent to the bottom. However, tragically, our vessel had no more movement left and (because our predecessors had discovered Useless Techs) sank within far sight of Sticky Mouse Island. The Nation Mourns those brave men and women who shall serve as an inspiration to the members of our soon to be Invasion Fleet!
0080 = South Whales builds Barracks - why is this city not on the coast? No Decorum builds Silk Caravan and there is much activity around the Temples and Shrines as the Shamans, Priests and Haruspexes grow excited ...
0100 = New Settlers leave Port Remote; Wild Scheme (1) - Michelangelo's Chapel is raised in No Decorum; Rodent Rex smiles; Celebration requires 30% to start; Wild Scheme (2) starts The First Guards of the Faith (Git's Fist) emerge from Oil Well where their support troops start training; 66g from No Decorum - Spamarkand trade route;
0120 = Celebration in No Decorum @ 20%; Tickling now concentrated upon our Southern cities developing the Hammer of The Faith; Rabid Rex retires far happier than he acceded.
Originally posted by Scouse Gits
2) Import flowers.
- if you want a large ugly statue - why can't it have a nice light at the top to guide our mighty vessels?
SG[1]
Two reasons:
a) we don't have mighty vessels, only a semi-sunken trireme...
b) being not yet able to draw maps and without the proper "camel" aid....
Originally posted by Scouse Gits
How can a healthy sleaze be performed with the people unhappy?
StrayBow, my son, please get my Flowers ...
SG[1]
We are angry, we are mighty we don't put flowers on the top of our mighty lances!
We'll see if wielding flowers instead of swords will help the hatred russians to be spared by the holy Hammer...
Btw, the "Mr. Niccolò, flowers from the world Ltd." has distributed huge amounts this year...
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
The young Scion of the Straybow clan tends to the dying Khan. "Flowers, Lord, carried hither by my own hand from far South Whales." Poor old Git, in his senility forgets that South Whales is indeed on the coast. A Khan shold die in battle, not drooling on his pillow. We shall mourn his passing, and then battle shall be had!
Comrade Git[1]...So sorry about your blessed barracks...but when I came to power there were three such buildings in the empire and I didn't see any point in watching our gold dwindle over centuries of maintenance costs. I'm sure a High Priest who loves to wallow in Fundy tithes will understand such matters.
The people will make you see Communist wisdom even if I have to use my entire wine caravan on Friday night
Mike's frees up all those Horsemen to attack the viscious black areas on the Mongol map. Oil Well Horsemen gladly trade in their saddles to become part of the First Mongol Legion. Since Goldilocks can't possibly grow enough to make use of those wonderful trade specials she is reset to produce Settlers.
North Star produces Settlers and changes to Trireme. Lake Ferry and South Whales produce Crusaders. Meawhile, Horsemen roving east of M-Fish find mercenary Crusaders. Barbs appear just as other Horsemen find an Adv. Tribe. For one turn Quinsay joins our glorious Kingdom, only to be sacked by barb Charioteers despite the brave defense of venerable Horsemen. The barb leader becomes separated, and the remaining Horsemen give chase.
Goldilocks' Settlers found Three Bears. Short Settlers found Cut. M-Fish, Short, and Cut are producing Triremes, which may need to be tickled. I've set NPV to Dip, in case we need one. We shall need half as many Triremes as land units, so S-Whales should be set to Trireme after the next Cruc.
Well, this one is really mad and becoming a "family" quarell : Gits (1) versus Git (2). To build barracks or not to build barracks, that is the question and the best incident since the sack of Rhodes in the hellenistic succession game
BTW, should not someone post the lineup
Oh Man, when will you understand that your greatness lies in your failure - Goethe
Originally posted by Julius Brenzaida
the best incident since the sack of Rhodes in the hellenistic succession game
I remember, I remember ... but the good Marquis increased the kingdom trasury sacking Rhodes!!
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
SGs, Julius, La Fayette, Straybow,
I'm sorry but I will be away from office, from home, and from my pc for the next 10 days.
Time to go on holiday!
I'll be in Elba Island just to see where Napoleon has been exiled... some history, some sunbathing, snorkeling & swimming.
I'll miss civ... (for the next 10 days of course!!! )
I'm confident that the infidels will have their *** kicked by some High SG Priest and that the "Mr. Niccolò, flowers from the world Ltd." will continue to distribute profits....
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
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