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  • How the hell....?

    im a really good civ2 player (about average), but i downloaded civ1 from abandonware and its AI actually crush a already thriving empire...mine! i dont know what the civ1 AI is told to do but it seems smart. the russians in my game wiped out 3 empires, one was mine! i had good defence but some how it beet me, and bad. was this a 1 in a 1,000,000,000 incident or is it always like this? I really like this game and im gona play it till civ3 comes out.
    "Nuke em all, let god sort it out!"

  • #2
    A. How do you know how good a Civ II player you are? Just curious.

    B. Civ I had some AI cheats that Civ II did not, especially related to Wonders. Combined with Emporer-level economic advantages, the AI can defeat even the best players, if the AI civ grows strong enough (lots of cities). The latter is true in either Civ I or Civ II.

    C. The Civ I combat system can create great frustration for players who manage units based on quality, not sheer numbers. The AI doesn't care how many units it takes. As long as it kills yours, it will soldier on. Civ I uses the "draw a chit out of a hat" combat. If an 18-point veteran battle ship attacks a 2-point green phalanx, there are 20 chits to draw and the winner is based on that single draw. Thus a phalanx has a 10 percent chance of killing the BB outright. If the phalanx catches the BB in port, it has a 5% chance of winning (1 out of 19 chits), despite the logical nonsense this represents. So, numbers of units count and the AI will produce units by the ton, if it has enough cities.
    No matter where you go, there you are. - Buckaroo Banzai
    "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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    • #3
      Good luck.

      There's a reason there's no deity in Civ.

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      • #4
        Originally posted by Blaupanzer


        B. Civ I had some AI cheats that Civ II did not, especially related to Wonders. Combined with Emporer-level economic advantages, the AI can defeat even the best players, if the AI civ grows strong enough (lots of cities). The latter is true in either Civ I or Civ II.
        ohhhh... well i lost mainly becouse the ruskys took out like 3 empire before me, so it could eild about 30 units, its just when the mongels come in and storm 2 cities on turn 6
        where civ2 the AI stormed like one city throughout the entire game. hmmm maybe they shouldn't have changed civ like they did...
        "Nuke em all, let god sort it out!"

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        • #5
          *Fondly remembers crushing Russians in Civ1 with legions of Armor*
          *grumbles about work*

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          • #6
            *Fondly remembers the epic battles against the Civ1 AI* Those were the challenges indeed...

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            • #7
              where can I find abandonware?
              -Will you destroy this "Earth"?
              -No, I like to play with things for a while before annihilation!

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              • #8
                ICS also works a lot better in civ1. you can blanket the land with cities if you want. the ideal strategy is to put a city on every grassland-shield and plains square. then just crank out the chariots and settlers until the world is yours.

                go to the civ1 section on this site, there are some great strategies listed there. and people would tweak the game so they could play on emporer + levels.

                for abandonware, got to www.theunderdogs.org, or www.abandongames.com

                there's more, but I use those 2 the most.
                Any man can be a Father, but it takes someone special to be a BEAST

                I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
                ...but Father Beast beat me to it! - Randomturn

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