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  • difficulty settings

    The copy of CivII that I own didn't come with the manual, so I was unable to look this up...

    I've noticed that on easy settings such as Chieftan your units fare better in combat than equal AI units, as well as a host of other benefits over the AI players. Of course, the reverse is true of the highest settings such as Deity. What are the specific differences between the difficulty settings, and which setting is closest to a 1:1 ratio(even playing field) between human and AI for combat, discovery time, production time, etc?

  • #2
    The AI plays at KING level.

    Alas, the manual doesn't tell you that, anyway. The AI has many cheats to make up for lack of intelligence, there are threads you could dig up to get details. But basically, king level is the even playing field.
    The first President of the first Apolyton Democracy Game (CivII, that is)

    The gift of speech is given to many,
    intelligence to few.

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    • #3
      Ok, thanks. King level it is.

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      • #4
        As I posted in one of the other threads, the Barbarian attack strength also varies according to the level you're playing as follows:

        CHIEF: 25% of a Barb unit's usual attack strength

        WARLORD: 50%, etc

        PRINCE: 75%, etc

        KING: 100%, etc

        EMPEROR: 125%, etc

        DEITY: 150%, etc

        Thus, on Deity level, for example, a Barb unit with an Attack Factor of 2 would attack with a strength of 3.

        Oh, and at Chieftain level, your own units' Attack Factor is doubled.
        " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
        "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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        • #5
          there is nothing that could make up for the civ2 AS (artificial stupidity)
          eimi men anthropos pollon logon, mikras de sophias

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          • #6
            I managed to get raped by the AI in the Hodad scenario at Prince level.....

            I sent like 100 tanks to the main city in Greenland.

            I destroyed only about 14 shields.
            A witty quote proves nothing. - Voltaire

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            • #7
              this is something i dont get with civ2.
              you would expect a howitzer to blow apart about any city defence (except maybe a battleship).

              once i lost mine to a rifleman!
              eimi men anthropos pollon logon, mikras de sophias

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              • #8
                Was the howie attacking on its first movement point? And at full strength?
                " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
                "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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                • #9
                  this is something i dont get with civ2.
                  you would expect a howitzer to blow apart about any city defence (except maybe a battleship).
                  once i lost mine to a rifleman!


                  It happens sometimes. Civ2 incorporates randomness into battles, and I guess you got the worst of it. Maybe he got a lucky shot or something.

                  This assuming normal combat conditions, of course

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                  • #10
                    howie was full str on firts move

                    randomness is good in battle. but it dosn't encorporate stuff like the vietcong (i think) whipping the american, highly trained marines. (juts an eg)
                    eimi men anthropos pollon logon, mikras de sophias

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                    • #11
                      Originally posted by The Andy-Man
                      howie was full str on firts move

                      randomness is good in battle. but it dosn't encorporate stuff like the vietcong (i think) whipping the american, highly trained marines. (juts an eg)
                      Yeah well. Look at the arithmetic. The howie has attack/defence factors of 12/2 and the rifleman has attack/defence factors of 5/4. And the howie has the added strength of ignoring the defence factor of city walls. So, in theory, the howie should blow the rifleman to buggery. Yet it's the howie's low defence factor - 2 - that's probably the key. That renders it pretty much a pushover in defence terms. Yes, there's a random element in the software's battle calculations. There's also, I've long suspected, a factor relating to which unit actually "delivers the first blow". In this case, if it were the rifleman, the howie was in trouble. 98 times out of 100, though, the howie should win.
                      " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
                      "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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                      • #12
                        Originally posted by finbar


                        There's also, I've long suspected, a factor relating to which unit actually "delivers the first blow".
                        So can I nominate finbar as President of the SNEAK ATTACK CLUB ?

                        -------------

                        SG(2)
                        "Our words are backed by empty wine bottles! - SG(2)
                        "One of our Scouse Gits is missing." - -Jrabbit

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                        • #13
                          SG 2 - I've read references to this Sneak Attack business and never really taken the time to find out about it. Is that what it refers to? The warring units not, as it were, striking simultaneously? If that's the case, I suppose I have to join the club.

                          My point is that, I've observed battles - where my unit has attacked another unit - only to see my unit suffer the first damage.

                          BTW, would you happen to be a Rugby lad? Lions supporter? By any chance at all? Hm?
                          " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
                          "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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                          • #14
                            Originally posted by Scouse Gits


                            So can I nominate finbar as President of the SNEAK ATTACK CLUB ?

                            -------------

                            SG(2)
                            He's more "victim of".

                            Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                            Look, I just don't anymore, okay?

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                            • #15
                              Originally posted by finbar

                              My point is that, I've observed battles - where my unit has attacked another unit - only to see my unit suffer the first damage.
                              I have seen this more than once Fin, I thought it was standard for the game , sometimes the defender gets first shot off. Although I have never lost a howie in an attack.
                              GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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