Once when I browsing the old threads I stumbled across to some screenshots where the screen was full of those red barbs. Someone had tweaked the program (?) to make 'raging hordes'-setting even worse.
I was thinking if it would be possible to do the same to the difficulty setting as well. 'Super deity' would mean that the first citizen is a red one , and those AI food/production boxes would be even smaller. At king level AI's boxes are same as human, in emperor they are 2 colums narrower and in deity 4 colums. I presume they would be bigger in easier level though I haven't tested.
My assumption is that all this would be dependent of one single variable from which the program derives all the effects I described.
If the 'Super deity' would be possible to implement it would give us deity-winners a new challenge! Wouldn't that be great?
I was thinking if it would be possible to do the same to the difficulty setting as well. 'Super deity' would mean that the first citizen is a red one , and those AI food/production boxes would be even smaller. At king level AI's boxes are same as human, in emperor they are 2 colums narrower and in deity 4 colums. I presume they would be bigger in easier level though I haven't tested.
My assumption is that all this would be dependent of one single variable from which the program derives all the effects I described.
If the 'Super deity' would be possible to implement it would give us deity-winners a new challenge! Wouldn't that be great?
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