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Likewise - the actual bonus I don't know, but the effect is - early conquest - lousy score - so what!
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Scouse Git[1]
"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij "The Great Library must be built!" "A short cut has to be challenging,
were it not so it would be 'the way'." - Paul Craven
I believe Ming and SG, but it would be interesting to hear from someone who has actually crunched the numbers on how the bonus works -- when does it kick in and what's the amount of the bonus?
As far as I can see, the main benefit of winning the game by early conquest is being spared a long endgame. Apart from that, it seems the best way to run up the score on conquest mode is to take your time defeating your enemies and increase your population.
the score doesn't seem to go up, but the percentage does. Although the percentage doesn't go up as much as it would if you built up your population for 1000 or 2000 years. It is still likely to get a higher % by waiting to 2020.
if you like to conquer eary then do it, but you will never get a higher score than if you played on.
Nothing can beat the old "kill all the enemies but one city and then pump up your number of cities and pop" strategy. By using the old food caravan trick, 30,000 points is possible. But, I can't think of anything more boring to do... so feel free to kill everybody quickly
Ming is right... the most score is earned by building up a huge empire, but that needs a long time and is very boring... I don't know too much about that food caravan trick myself, but AFAIK it works pretty well
After all, conquering world is a waste of score. Getting a high score, however, is a waste o ffun
No hurry.
I think, IMHO, that the bonus earned for early victory isn´t worth the effort. I prefer being remembered of something else than "Craftsman, the Ugly" (not an actual rating, though).
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