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Do you cheat in deity/raging?

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  • #16
    No I don't cheat.

    With that said, it is nice to see that others have problems winning at Diety level. I was starting to get the idea that I was the worst Civer around.

    I am starting to play the Size 5 Strategy. It will take some practice. I like to try to combine that with a SSC. No luck yet at Diety but I'll get there. Unhappiness and all of its ills are the toughest part. I used to shy away from the Barbs but I am surprised at how often they fall when attacked.

    ------------------
    "Bonjour, you cheese-eatin' surrender-monkeys."
    Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

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    • #17
      Most everyone has their own personalized strategy, which incorporates any or all of the various helpful hints listed in these pages of Apolyton, when winning at Deity. Well, at least that is what I do. A little bit of ICS, a Super Science City (even if broken), some aggression, and overpowering espionage works for me. But every game is different and calls for a modified strategy, no matter what that strategy is. The most important thing that I learned was keeping martial law with warriors in the beginning. That is the one thing that got me over the Deity hump. Those 10 shield warriors will eventually turn into Riflemen with Leo's in your grasp. Yes, Caravans are very important too. And Communism (for some) is key. And the Gardens. And Sun Tzu's if you are going to fight....And...And...And...The list goes on and on.

      The bottom line...To fully enjoy this game, don't even think about using the cheat menu to win. It's a lot more fun to get your butt kicked a while and then legitimately win because you learned how to beat the game through all of those bad losses. It's the challenge of this game that is so much fun.

      Good luck!
      "Three word posts suck!" - me

      "...and I never will play the Wild Rover no more..." - Various

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      • #18
        Well i believe bohlen hit the nail on the head when he stated that each game is different....... strategies are fine and appealing when the right circumstance warrants them. Most often though, they need to be tweaked, and only experience will teach you that

        Caravans are simply the most important unit you can build. There used to be a saying around here.......
        "build caravans.... when you cant' think of anything good to build ,build more caravans".

        Warriors are splendid for martial law.
        Hanging Gardens and or The Great Wall will make expansion better.
        Suns if your going to go conquering.
        SSC is great for any style of play.
        Happy wonders make expansion and growth easier.
        If lots of water, naval wonders are very important.

        Learn to use those bottle necks, let the ai, waste its resources on you fortified mountain tops.

        Try to avoid taking on all the civs at once. If your going to crush someone, do it, dont' go in half assed.

        Don't build the library it only slows you down........ instead build Marcos.

        Decide early and stick with it, if your going for AC or for world domination, if you try to do both you may find yourself wasting resources better spent in the other direction.

        Try not to let civs get out of control...... pretend your american, and slap them around when they misbehave.

        Dont build improvements that wont' reap benefits immediately, those shields are better placed on settlers or even better, CARAVANS

        Definitely use wltkd to grow, saves time and energy, although some may say its a crutch for the weaker player, LOL just ignore them.

        Use important military windows of opportunity to your advantage.

        Keep on expanding , real estate is important

        Build those caravans

        OK thats enough for now, and remember one thing, its all moot once you start MP ing, humans are far craftier........ good luck and keep on civin

        Boston Red Sox are 2004 World Series Champions!

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        • #19
          Don't forget to do some "Xinning" as well.
          http://apolyton.net/forums/Forum3/HT...tml?date=21:30

          Good to see you back WAR.

          ----------

          SG (2)
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

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          • #20
            Yes, welcome back War. I'll just ignore that reference of "the crutch." Man, I don't want that to start again.
            "Three word posts suck!" - me

            "...and I never will play the Wild Rover no more..." - Various

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            • #21
              quote:

              Definitely use wltkd to grow, saves time and energy, although some may say its a crutch for the weaker player, LOL just ignore them.


              "WLTKD"?

              ------------------
              "Bonjour, you cheese-eatin' surrender-monkeys."
              Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

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              • #22
                quote:

                Originally posted by kcbob on 01-08-2001 08:38 AM
                I don't cheat. What you're referring to in your original post as save/load was something I did until I was advised against it by the members at Apolyton. The bottom line was, grin and bear it, live and learn, yada, yada, yada. But it was good advice.



                I have to disagree. As a newbie trying to get to Deity, I find save/load hugely useful -- not for winning, but for learning. It gives me the chance to see how two or three different choices have an impact on the game, and that helps me formulate strategy. Given how long a game takes, and how varied games can be, this is much more effective than just losing, starting again, and hoping the occasion arises to experiment with "option B" next time.

                Still, it goes without saying that you haven't really won until you've won without save/reload -- but as an educational tool, it's invaluable.

                ------------------
                Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
                -- Rufus T. Firefly, the original rush-builder
                "I have as much authority as the pope. I just don't have as many people who believe it." — George Carlin

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                • #23
                  I never cheat. Anyone can win at deity every time and I don't say that to brag or make others look bad. It's simply a matter of dedication and practice!

                  Just play the game and hang around these forums, especially the strategy and multiplayer ones, and you'll pick up lots of good stuff and kick the AIs' butts all over the map or land on AC with only one city in the 1800s.

                  WLTXD = We Love The X Day, where X can be:

                  - Leader (L), when generally speaking of celebrating
                  - King (K), celebrating under monarchy
                  - Consul (C), you get the idea
                  - President (P)

                  Carolus

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                  • #24
                    quote:

                    Originally posted by Rufus T. Firefly on 01-10-2001 05:16 AM
                    I have to disagree. As a newbie trying to get to Deity, I find save/load hugely useful -- not for winning, but for learning.



                    I would have thought that a lot of your learning would have been done before you tackled Deity level. Oh, wait. Now I understand your statement. Yes, it would be useful but as it was pointed out to me, you might get into some bad habits without realizing it. Some day, you'll have to give it up. I just decided the sooner the better. My brother-in-law still does it to excess and it drive me crazy to watch him!

                    ------------------
                    Frodo lives!
                    Frodo lives!

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                    • #25
                      Cheating is not necessary to win at deity. When I played CIV 1 I found King and Emporer a challenge but with CIV2 I discovered these Apolyton forums and after a LOT of reading started playing deity. After 8 straight deity wins I then tried OCC on deity and after 1 loss at that went on to win 5 deity OCC games. I then switched over to SMAC and find that again after a learning curve it is beatable at the highest level.

                      After using some of the tips here and doing things such as landing a spaceship in the 1880s (despite some huge tactical and strategic errors) I can say with confidence that the game can be beaten regularly (even routinely) on deity. Then you have to seek further challenges (scenarios or self limitations) or go into multiplayer.

                      One point on raging hordes-- I generally like barbarians as a source of cash and NON units. After a time you can predict where they will appear and deal with them to an advantage.

                      Likewise on the higher playing level. The AI researching better means that in the early game at least they might have techs worth stealing/trading for.

                      So don't lose hope-- If you follow some of the basic strategies on here you will soon win most of your deity games with relative ease.

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                      • #26
                        I agree with most everything stated on these replies except for grabbing as much real estate as you can.

                        Being a perfectionist, i try to cap my cities at a certain size, thus reducing my micromanagement, but also putting more emphasis on my trading empire.

                        I do agree that the more land you have, the less land your enemies will have. However, i do not place cities just for the sake of covering territory. I look for the BEST possible locations and then micromanage my ass off. I prefer not to waste any shields nor do i like wasting any resources, especially trade.

                        Sometimes this leaves me vulnerable in games as then my defenses are not quite up to surviving a prolonged siege, but against the ai, i am willing to take my chances Humans, as i have been learning over and over again, are very tricky and sense weakness. I lack killer instince which is lethal in this game. Thus in MP i am usually waaaaay behind.

                        However, against the ai, you can win with any assortment of styles and amount of cities, and i prefer as few as possible, other wise i get overwhelmed.

                        ------------------

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                        • #27
                          quote:

                          However, i do not place cities just for the sake of covering territory. I look for the BEST possible locations and then micromanage my ass off. I prefer not to waste any shields nor do i like wasting any resources, especially trade.

                          Placing tons of cities is very important, it allows you to rake in the tech and money. The only downside you mentioned really is overshadowed by having the biggest empire on the map
                          [This message has been edited by SMACed (edited January 10, 2001).]

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                          • #28
                            Well well well, look who showed up for the debate

                            While i do agree its nice to have cities, my personal preference is to build cities with lots of specials in them. I find this makes the cities far more productive as long as there is enough grass around to grow.

                            I am not one to build around lots of plains or in a mountain zone etc, just to connect my cities. I would rather build roads, and then micromanage my butt off. Not too mention the game turns don't take nearly as long this way

                            BTW, good to see you my friend, i thought maybe you had given up in our friendly debates

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                            • #29
                              quote:

                              Originally posted by Mercantile on 01-10-2001 07:38 PM
                              I lack killer instince which is lethal in this game.


                              Exactly my problem! I can keep up, but when it comes to finishing the other guy off, it just doesn't happen...

                              Space - the final frontier!

                              Carolus

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                              • #30
                                "Space the final frontier" LOL, more like an escape pod from raging warmongers Poor Mercantile....... simply unable to wage war..... very similar to the ai in that regard
                                Boston Red Sox are 2004 World Series Champions!

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