I've been playing Civ2 for about half a year (now successful at deity level) and I've been reading this forum for a couple of months, but this is my first post.
1. Units on ships.
When units are stacked, I understand the strongest unit defends. Does this include sleeping units on ships? In my latest game, I lost one battle which I expected to win, and I'm thinking it must have been because of the passenger on the opponent's ship (I don't know what the passenger was, I only know there was one).
2. Colours regenerating after a civilization is destroyed.
What is the latest year when a colour will re-start? I read the answer to this a while back, but can't find it now.
3. Gifting techs.
My current game is the first one where I've gifted techs. I'm a bit cautious about doing this if my key civ is a neighbour who may be a threat. Sometimes, I've wanted to gift a tech, but can't because I'm only offered a choice of two techs to give, and the one (or two) I want to give aren't on the list. Does that mean I've waited too long to give whatever it was I wanted to give? It also seems to upset the AI when I choose the gift tech option and then don't give one because the two suggested techs are not the ones I wanted to give! Does anybody have any tips about what techs to give or what not to give in different circumstances? I have been gifting to (1) my key civ, and (2) a weak opponent who I didn't want to be destroyed by a stronger opponent to prevent him from growing strong enough to be a threat to me.
Thanks for any help!
1. Units on ships.
When units are stacked, I understand the strongest unit defends. Does this include sleeping units on ships? In my latest game, I lost one battle which I expected to win, and I'm thinking it must have been because of the passenger on the opponent's ship (I don't know what the passenger was, I only know there was one).
2. Colours regenerating after a civilization is destroyed.
What is the latest year when a colour will re-start? I read the answer to this a while back, but can't find it now.
3. Gifting techs.
My current game is the first one where I've gifted techs. I'm a bit cautious about doing this if my key civ is a neighbour who may be a threat. Sometimes, I've wanted to gift a tech, but can't because I'm only offered a choice of two techs to give, and the one (or two) I want to give aren't on the list. Does that mean I've waited too long to give whatever it was I wanted to give? It also seems to upset the AI when I choose the gift tech option and then don't give one because the two suggested techs are not the ones I wanted to give! Does anybody have any tips about what techs to give or what not to give in different circumstances? I have been gifting to (1) my key civ, and (2) a weak opponent who I didn't want to be destroyed by a stronger opponent to prevent him from growing strong enough to be a threat to me.
Thanks for any help!
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