Would anyone be willing to play a scenario based succession game? I have not seen it done before and didn't know if the idea would be very popular.
STYOM's question about the bloodlust setting has prompted me to plan a little scenario in which Barbs are are given a "head start" so to speak, with several Size 5 cities and technologies via selectively setting the tech level of each AI civ. Then via Succession rules limit things like city bribing, use of NONE settlers and things like that that would either create more barbs or make it more difficult to beat. We would also have to contend with a late start situation in reguards to tech and units.
Barbs are more agressive in bloodlust and in great numbers early in a game they could be a challenge, what do you guys think?
STYOM's question about the bloodlust setting has prompted me to plan a little scenario in which Barbs are are given a "head start" so to speak, with several Size 5 cities and technologies via selectively setting the tech level of each AI civ. Then via Succession rules limit things like city bribing, use of NONE settlers and things like that that would either create more barbs or make it more difficult to beat. We would also have to contend with a late start situation in reguards to tech and units.
Barbs are more agressive in bloodlust and in great numbers early in a game they could be a challenge, what do you guys think?
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