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  • #46
    Actually though I cannot say if it's by design or not but it'd be pretty to change if it wasn't intended.

    I think we should leave it as is though, no changes should be made to the holy grail of ww2 scenarios.
    No Fighting here, this is the war room!

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    • #47
      I have some question: Why do cities sometimes take two turns to produce items when they have enough shields to do it in one? I have had cases where I had a 140 shields production in a city, but it took two turns to produce a 120 shield unit. Is this an error in Civ2?
      Only the dead have seen the end of war - Plato

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      • #48
        is that taking into account corruption and unit upkeep?

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        • #49
          Yes, that's the reason why I don't understand it. It is really stupid not to be able to build a unit in one turn when you have enough shields (but it only happens with units which require many shields)
          Only the dead have seen the end of war - Plato

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          • #51
            I've never had that problem before, do you have the save file still by any chance?

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            • #52
              It happens all the time in winter with any save file

              Originally posted by H Tower
              I've never had that problem before, do you have the save file still by any chance?
              Any city built on a plain is giving a big shield bonus during winter. ie winter files.

              basically b/c there is 0 for irrigation in the events file this is happening, if I change it to 1 its back to normal (but giving +1 food)

              I'm running win2000
              ---------------------------------------------
              Pavlov Zangalis - Hero of the capture of Berlin RFDG.
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              • #53
                100 max

                Originally posted by Bossy20000
                I have some question: Why do cities sometimes take two turns to produce items when they have enough shields to do it in one? I have had cases where I had a 140 shields production in a city, but it took two turns to produce a 120 shield unit. Is this an error in Civ2?
                Any unit with 10 or more rows to build ie 100 will take 2 turns, this is hard coded into civ2 and yes its silly but I guess they did it to stop mass creation of super tough units by a player.
                ---------------------------------------------
                Pavlov Zangalis - Hero of the capture of Berlin RFDG.
                ---------------------------------------------

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                • #54
                  Update re winter shields problem

                  Well it seems that if you used the free upgrade to Civ gold multiplay versian that this happens, straight FW civ works fine. (at least for me)

                  What this means though is that its going to give players (who have the problem) a incorrect shield count, as its only the Marshal who plays the final turn gets the actual builds.

                  Can other people check this and possibly come up with a solution as this problem is effectivley giving every city on plains a coal mine increase in production.
                  ---------------------------------------------
                  Pavlov Zangalis - Hero of the capture of Berlin RFDG.
                  ---------------------------------------------

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                  • #55
                    Temporary? solution

                    Replace this file with your current one(only if you have the lots or shields on plains prob ie look kaluga it should have 1 shield on the city tile only), it swaps

                    1 food 0 irrigation for plains with
                    0 food 1 irrgiation(1 food)
                    Attached Files
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                    Pavlov Zangalis - Hero of the capture of Berlin RFDG.
                    ---------------------------------------------

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                    • #56
                      Guys can we take this stuff about the CIV 2 Engine and what to do to a different thread?

                      Maybe start up a thread about RF problems. questions, etc.?

                      H can we move this stuff to a new thread?

                      Thanks guys but we are way off topic here. Lots of great stuff but it just belongs elsewhere.

                      Thanks!
                      *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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                      • #57
                        i've got no way to move posts from one thread to another, they don't trust me that much

                        just start a new thread, post a link here, and then no more posts about it in this thread

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                        • #58
                          Thanks Colwyn! Mistery solved.

                          Sorry for changing the subject I won't do it again (but only when I am not playing my role, for then )
                          Only the dead have seen the end of war - Plato

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                          • #59
                            Originally posted by Bossy20000
                            Thanks Colwyn! Mistery solved.

                            Sorry for changing the subject I won't do it again (but only when I am not playing my role, for then )
                            No problem you just asked a question the rest of us (Including me) let it get a bit out of hand!
                            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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                            • #60
                              Today, I have accepted the resignation of our Armaments Minister. He has not shown the proper respect for the party and the struggle against the facicsts that is expected of all of those who fight for the Rodina. Siblingov was given 24 hours to respond to a message from the Marshal. He failed to respond. Although truth be told, he has been ignoring the Marshal for nearly two weeks. This will no longer occur however.


                              In place of Siblingov, I have appointed Stefanovich Ivan Knapovich (conmcb25) to fill in until elections take place sometime in the new future for the new government

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