The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I asked Ming about mod powrZ about a week ago, I need to pm him and remind him.
I need to start the turn again. But please be patient. Im dealing with 48cm's of snow right now, And actively playing Civ is on delay.
Then theres XMASS so I may not get to this til next week.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
I have the save downloaded and Ill try and play in the next 3 or 4 days.
Im not really comfortable putting the palaces in.
Im not a modder.
Stalin can you do that?
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Steve, I can add the palaces ot the cities. I've done it before to a new game of Exodus.
I'd like to suggest using the immigrants in Yemeni Freedom to build up some ships, Mossad agents, and marines in order to conduct an amphibious assault of the important Egyptian port city of Sharm-el-Sheikh. It would allow operations in the Sinai Peninsula to begin in order to force the Egyptians north and west toward the Suez Canal and would relieve pressure on Eilat.
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