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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Here are my moves, sir. Our forces on the coastal cities have been fortified. In the valley, there are only Kibbutzniks on the defence, and since they're not under my authority, I didn't move them.
Ok, I'll move tomorrow or the day after (busy this weekend, alone in home with old relatives to take care of!) . If any other commander wants to move before me, do it!
Trying to rehabilitateh and contribuing again to the civ-community
Originally posted by El Awrence
*whips Front Commanders*
That's it! I'm going to start writing transfers to Eilat for you all if I don't see some progress within 48 hours!
Eilat is a resort city. Transferring commanders to Eilat is just more inscentive not to play the turns. BTW, have we removed Arab spies or not? If not, we're not going to be able to hold Eilat.
Eilat is a resort city. Transferring commanders to Eilat is just more inscentive not to play the turns.
If they want to keep their command and not be transferred to Eilat to serve Margaritas to real military commanders.
COME ON FRONT COMMANDERS! THERE'S NO NEED TO PLAY EACH IN TURN! JUST PLAY!
Azazel, you run your KIbutzniks if they're in your Order of Battle.
Also, when you post your turn, please updated the 'turn log':
I'll update it now, but please remember people to update it when you post the turn:
COS part I (PinkyGen, but further turns to be by El Awrence) - DONE
Northern Front: (yaroslav) - not yet Home Front: (Azazel) - DONE
South East (POTUS) - not yet
Sinai Front: (FiGu) - not yet
Immigration (Stalin II) - not yet
Defense (EmuGod) - not yet
Econ - (Arthedain) - not yet
COS part II (El Awerence) - not yet
I only ask that ministers play after front commanders.
Eilat is a resort city. Transferring commanders to Eilat is just more inscentive not to play the turns. BTW, have we removed Arab spies or not? If not, we're not going to be able to hold Eilat.
I think the vote is to remove the spies. Does anyone know how to remove them?
I do realize regular units can bribe, but they do it less often.
All we need to do is alter the tech tree that gives that tech to make it unresearchable and then remove it from the possession of the Arab civilizations.
Can you guys believe we are ACTUALLY playing a turn? Man did it take us a while to get here but we are finally there!
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
COS part I (PinkyGen, but further turns to be by El Awrence) - DONE Northern Front: (yaroslav) - DONE Home Front: (Azazel) - DONE
South East (POTUS) - not yet
Sinai Front: (FiGu) - not yet
Immigration (Stalin II) - not yet
Defense (EmuGod) - not yet
Econ - (Arthedain) - not yet
COS part II (El Awerence) - not yet
DAMNIT LET'S GET MOVING. I'm going to withhold front commanders salary next month for being so slow.
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