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What Should We Do in CAPITOL?

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  • #16
    freight, rehome, see where that leaves us after that...those other moves should be immediate
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    • #17
      Originally posted by cavebear
      We are deliberately acepting some food loss. We can afford that for many more turns in exchange for the science bonus.

      But what should we build there next?
      Actually....

      now that we have superhighways, removing workers from trade spaces isn't helping science, and in fact its costing us food and gold. I humbly propose we give the extra scientists jobs overseeing new work projects
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      • #18
        Originally posted by SCG


        Actually....

        now that we have superhighways, removing workers from trade spaces isn't helping science, and in fact its costing us food and gold. I humbly propose we give the extra scientists jobs overseeing new work projects
        And putting those specialists to work also gives us enough shields that we don't have to rehome anything to build Freight in 1 turn.

        Long term, and after Refrigeration, obviously, I'd love to see CAPITOL celebrate up to a bigger size... then those specialists can be rehired.
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        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
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