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The Tale of the Years 1828 AD

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  • The Tale of the Years 1828 AD

    THE TALE OF THE YEARS - 1828 AD

    1814 - Make many Worker/Production adjustments. Rush several Freight.

    1816 - Spot Carth Ironclad at Malaga! Move Freight Transports toward destinations. Rehome and disband 3 Transports (13 Transports are too many).

    1818 - Carths become Monarchy. Carth Ironclad attacks Malaga and dies; Rifleman becomes Vet. Celts build Women's Suffrage. See a Japanese Ironclad near Cordoba. Granada Wine to Celt Durrow, 520 gold. Leon Wool to Celt Durrow, 206 gold. Steal Leadership from Celts. Set 1 Rifleman each side of Issus.

    1820 - Carth becomes Republic. Celts become Republic. Barbs attack Saragossa and die; our Rifleman becomes a Vet. One Rifleman at Issus killed. We discover Refining! Start Electronics! Attack Issus with other Rifleman and kill defender (flag down) but can't enter city. Land 3rd Rifleman on other side of Issus for attack next turn. Kill 2 Barb Muskets at Freeport.

    1822 - Chinese discover Communism. Carth Ironclad attacks Santander and dies. Vikings and Carths sign peace treaty. Leon Oil to Illauntanig 140 gold. Steal Theory of Gravity from Celts. Panama Canal Gold to Tsingtao 186 gold. Valencia Silk to Tsingtao 396 gold. Capture Issus back! Get 11 gold and we have 3 NONE Riflemen defending there. Add a Diplomat to Issus. Rush several University where trade is high but shields are low.

    1824 - Mongols attack Naples and die. Barbs attack Cartegena and die; our Rifleman becomes a Vet. Barbs attack Freeport and die; our Rifleman becomes a Vet. Japanese attack Cordoba with Ironclad and we lose 2 units. We discover Electronics! Start Combustion! Bribe damaged Japanese Vet Ironclad at Cordoba 432 gold. Use Freight and 280 gold to complete Hoover's Dam!

    1826 - We build Hoover's! Obtain a cease-fire with Celts for free. Other AIs want 800-1000 gold so turn them down. Celts discover Conscription and trade it around to the other AIs. Celts become Democracy. Celts and Mongols sign pact against us. Japanese start UN! Bribe 2nd (healthy) Japanese Ironclad at Cordoba 447 gold.

    1828 - Rush Diplomat in Barcelona to send to Japanese to steal Communism. Moving Transports back to homes from trade journeys. Engineers have been constantly connecting cities with RR and improving terrain.

    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

  • #2
    good job. judging from how much gold all of the AI's want for peace, I feel its a waste of time to prepare detailed polls about begging for peace/ signing a ceasefire, etc. i'll still present the people will reports of course

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    • #3
      nice job, but I'm worry about loseing the UN!
      Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

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      • #4
        unfortunately, our military will be unable to effect the japanese wonder building, we have no offensive strength. I think that with the caravans we've built, and our treasury, we should be able to rushbuild the UN faster than the japanese can build it.

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        • #5
          We will be able to steal Communism from the Japanese in 2 turns, and we will have at least 5 Freight available to build UN in CAPITOL (or another city if we choose) in 4 turns plus gold.

          I noted that, when the Celts built Women's Sufferage, the other Civ's "abondoned" their projects rather than change to another Wonder. From that, I assume that no one has Wonder shields cached. We should be able to build UN without a problem.

          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

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          • #6
            Critical to rush as many Freights as possible to build UN in one turn.

            We already lost Darwin's through lack of readiness. Let's not let it happen again.
            Apolyton's Grim Reaper 2008, 2010 & 2011
            RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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            • #7
              Just wanted to say Cavebear's "THE TALE OF THE YEARS - 1828 AD" is excellent, this kind of detail is much appreciated by the citizenry, particularly as it takes considerably more effort on your part than otherwise.

              If I'm still around when votes are cast, mine is coming your way Cavebear.
              "It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.

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