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Screenshots 1814 AD

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  • Screenshots 1814 AD

    Cities 1814 AD, Part 1:
    Attached Files
    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

  • #2
    Cities1814AD, Part 2:
    Attached Files
    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

    Comment


    • #3
      Defense1814AD:
      Attached Files
      Civ2 Demo Game #1 City-Planner, President, Historian
      Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
      Civ2 Demo Game #3 President, Minister of War, President
      Civ2 Demo Game #4 Despot, City-Planner, Consul

      Comment


      • #4
        Demographics1814AD:
        Attached Files
        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

        Comment


        • #5
          Foreign1814AD:
          Attached Files
          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

          Comment


          • #6
            Powergraph1814AD:
            Attached Files
            Civ2 Demo Game #1 City-Planner, President, Historian
            Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
            Civ2 Demo Game #3 President, Minister of War, President
            Civ2 Demo Game #4 Despot, City-Planner, Consul

            Comment


            • #7
              Science1814AD:

              (And we have Writing, too)
              Attached Files
              Civ2 Demo Game #1 City-Planner, President, Historian
              Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
              Civ2 Demo Game #3 President, Minister of War, President
              Civ2 Demo Game #4 Despot, City-Planner, Consul

              Comment


              • #8
                Transports to Issus 1814 AD:
                Attached Files
                Civ2 Demo Game #1 City-Planner, President, Historian
                Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                Civ2 Demo Game #3 President, Minister of War, President
                Civ2 Demo Game #4 Despot, City-Planner, Consul

                Comment


                • #9
                  nice to see we have bride a few barbs
                  Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

                  Comment


                  • #10
                    I made the "recruitment" of NONE Barbs a particular goal this session, and I think it paid off well. When we bribe barbs near our cities, they become part of that city at shield expense. The Barb city units are always NONE. If it were possible, I would like to see our cities filled with such NONE defenders, but it would take time and we can only get them when they venture forth from the one Barb city.

                    But they do make excellent attack forces. As a democracy, we can't afford very much warfaring due to the unhappiness it causes having units out of our cities. And it is hard to even declare war as a democracy.

                    With the Celts attacking with Dragoons, we have problems. And I think I've seen a couple of Ironclads, though the movement was too quick to understand the place or identity. We may be forced to become either more militarily agressive (destroyers, flight, and marines) or more robustly defensive (coastal fortresses and submarines). I think that is a matter for the Minister of War to address.

                    We do have an advantage with the GL finally made obsolete. The Celts will no longer be able to gain from tech discoveries by other civs (except by trading techs) and that may give us an opportunity to jump up the tech ladder faster than the AI civs again. We should take advantage of that; we can advance faster than the AI civs.

                    It appears, however, that we have to prepare for some level of attack by the AI civs. That should not be a surprise to Deity players, and we have ignored it as long as we could in order to maintain our internal development as long as possible. We need to find out what the state of military activity of the other civs is. We have transports moving all around the world. When they start getting attacked, we will know the AI civs are on the move.
                    Civ2 Demo Game #1 City-Planner, President, Historian
                    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                    Civ2 Demo Game #3 President, Minister of War, President
                    Civ2 Demo Game #4 Despot, City-Planner, Consul

                    Comment


                    • #11
                      LITERACY RATE 64%!!!!!!! Thats bad!
                      Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

                      Comment


                      • #12
                        we haven't been building universities, its too be expected

                        Comment


                        • #13
                          We should be prepared to play defense while boosting the tech rate as high as possible, continuing to use Trade bonuses as much as possible.

                          FOREIGN MINISTER ALERT --
                          Now that the GL is dead, it's definitely time to identify our Key Civ and use Tech Gifting to bring our science rate down.

                          Another alert -- Now that the GL is dead, we can expect massive tech trading among our enemies.
                          Apolyton's Grim Reaper 2008, 2010 & 2011
                          RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                          Comment


                          • #14
                            we've already been doing tech gifting since the last administration, i thought we were done for a while because we didn't want the mongols getting too caught up to us

                            Comment


                            • #15
                              I see that even with Issus lost, our powergraph is better than Celt's !
                              JCP
                              Paris, FRANCE

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