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Foriegn Minister's Report: Carthaginian in 1660

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  • #16
    Originally posted by obiwan18
    Originally posted by Atawa:

    Leave them with one city, though.
    We don't want a strong restarted civ.
    We don't have to worry about this post 1500 AD do we?
    "It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.

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    • #17
      Originally posted by obiwan18
      How many of our total units are Nones?
      Does our prez know?
      IIRC somewhere between 2 and 5...

      Shade
      ex-president of Apolytonia former King of the Apolytonian Imperium
      "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
      shameless plug to my site:home of Civ:Imperia(WIP)

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      • #18
        Originally posted by 123john321
        Ok, I'll have more choices than last time.
        Maybe not so much "more" as "different". I'd suggest the choices be more in line with how *we* want to react to *them*. Even if a civ is technically "at war" with us, we can choose to ignore them so long as they don't actually attack us.

        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

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        • #19
          The Ministry of Trade has identified 4 NONE units from City and Caravel payroll records. It is possible there are 1 or 2 others being paid out of local "operating expenses", though...

          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

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          • #20
            Originally posted by cavebear


            Maybe not so much "more" as "different". I'd suggest the choices be more in line with how *we* want to react to *them*. Even if a civ is technically "at war" with us, we can choose to ignore them so long as they don't actually attack us.

            Thats what I mean, next time, is going to be "War, but don't fight" & a "Peace for free!" choice.
            Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

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            • #21
              Poll closed.
              Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

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