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  • #61
    I disagree. This term was troubled because several regulars are taking a term off. And if we do have to merge ministries, it should be Science/Trade and City Planner/IE following previous strategies.

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    • #62
      Originally posted by Darkness' Edge
      I disagree. This term was troubled because several regulars are taking a term off. And if we do have to merge ministries, it should be Science/Trade and City Planner/IE following previous strategies.
      I agree; those would be more logical combinations. In the past, I've proposed that City Planner and Expansion be combined permanently anyway.

      Civ2 Demo Game #1 City-Planner, President, Historian
      Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
      Civ2 Demo Game #3 President, Minister of War, President
      Civ2 Demo Game #4 Despot, City-Planner, Consul

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      • #63
        Originally posted by cavebear


        I agree; those would be more logical combinations. In the past, I've proposed that City Planner and Expansion be combined permanently anyway.


        Wizards sixth rule:
        "The only sovereign you can allow to rule you is reason."
        Can't keep me down, I will CIV on.

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