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Millitary orders 1160AD

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  • Millitary orders 1160AD

    not much to decide again...

    At this moment we need 2 more techs and Leo's to get us from zero to hero(invention and gunpowder)...don't think this will be a problem.

    I've taken a look at our military status: all units are acounted for, the only units outside a city are triremes, 1 horsemen and 1 warrior.
    The only point of "trouble" I could see would be the city of Santanders: it has 2 shieds production(3 with next pop) and has now 2 units in support(1 warrior and one settler---> 1 new warrior comming up(future musketman) )

    Our army consists out of 19 phalanxes and 15 warriors( and just a few stronger units)--> id est we will not be fighting any wars. The reason why we will probably constantly at war with the 3 known nations is because they are all allied to oneanother...(**** happens )

    What orders do we have to take?

    1) do we send a trireme to obladi? stationed there it can patrol, transport caravans to the carths for quick profits and diplo's for cheap units.

    2) The horsemen : should they explore south or go north to the unexplored territory or go home to a city...no risks when we go Rep

    3) the trireme(white arrow) just pick one option
    -->1) immediatly go north
    -->2) go north after little island
    -->3) go further before going north
    (this is if the paths are 'possible')

    4) should we use the diplo's for further devious acts or will we become saviours of culture and humanity ?

    5) guess that's all other questions/suggestions/...

    Shade
    Attached Files
    60
    1) send trireme
    20.00%
    12
    1) don't need a trireme there
    0.00%
    0
    2) explore south with horse
    11.67%
    7
    2) explore north with horse
    8.33%
    5
    2) send horse home for republican BBQ
    1.67%
    1
    3) trimeme path 1
    11.67%
    7
    3) trimeme path 2
    5.00%
    3
    3) trimeme path 3
    8.33%
    5
    4) diplomats :evil:
    11.67%
    7
    4) diplomats :good:
    10.00%
    6
    5) :nono: You forgot something listen to this:band: ...(see below)
    3.33%
    2
    6) I need a banana :unworthy:
    8.33%
    5

    The poll is expired.

    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

  • #2
    (btw you have 3 days)
    exploring horse?
    Attached Files
    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

    Comment


    • #3
      exploring triremes
      Attached Files
      ex-president of Apolytonia former King of the Apolytonian Imperium
      "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
      shameless plug to my site:home of Civ:Imperia(WIP)

      Comment


      • #4
        diplomats( or ) and caravans
        Attached Files
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

        Comment


        • #5
          our entire world...
          Attached Files
          ex-president of Apolytonia former King of the Apolytonian Imperium
          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
          shameless plug to my site:home of Civ:Imperia(WIP)

          Comment


          • #6
            I don't understand what you mean by: and ?
            Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

            Comment


            • #7
              New smilies for "evil" and "good"... Nice, huh?
              Apolyton's Grim Reaper 2008, 2010 & 2011
              RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

              Comment


              • #8
                Originally posted by 123john321
                I don't understand what you mean by: and ?


                = bad, evil, will to devious things that might cause wars and unhappines like poison watersuplies,sabotage and steal techs.

                = good, honest, will establish embassies and don't attack enemy cities/units...they will only explore or go back to hometown.

                I thought that wasn't that hard to understand...good and evil seem universal things

                Shade
                ex-president of Apolytonia former King of the Apolytonian Imperium
                "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                shameless plug to my site:home of Civ:Imperia(WIP)

                Comment


                • #9
                  one could say that the definition of good v evil left out Shade(s) of gray?

                  I need a drink my dry wit is escaping me...
                  "the bigger the smile, the sharper the knife"
                  "Every now and again, declare peace. it confuses the hell out of your enemies."

                  Comment


                  • #10
                    Originally posted by shade

                    I thought that wasn't that hard to understand...good and evil seem universal things

                    Shade
                    I know what good and evil mean, just, I didn't know what you meant by them in this way.
                    Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

                    Comment


                    • #11
                      I thought the meaning was pretty clear when Shade said...
                      Originally posted by shade
                      diplomats( or ) and caravans
                      = "Diplomats (whether used for good or evil) and caravans."

                      Good diplomat -- bolsters homeland defense through bribery of barbs, increases intelligence by establishing embassies.

                      Evil diplomat -- steals technology, incites revolts, etc.

                      The point, I believe, is that dips are good to build because they can be used in many ways, don't cost much, and require no support.
                      Apolyton's Grim Reaper 2008, 2010 & 2011
                      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                      Comment


                      • #12
                        Is anyone aboard that trireme? If not, it's kind of a waste -- but would take forever to get back to civilzation.

                        I suggest that the boat just continue to map the coastline of the land it abuts now, hoping it continues to lead north.
                        Apolyton's Grim Reaper 2008, 2010 & 2011
                        RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                        Comment


                        • #13
                          Originally posted by -Jrabbit
                          Is anyone aboard that trireme? If not, it's kind of a waste -- but would take forever to get back to civilzation.
                          the one north carries a warrior(white arrows)
                          the one south is empty(with the dashed arrow) but "relativly" close to freeport

                          I know what good and evil mean, just, I didn't know what you meant by them in this way.
                          don't worry I only use my ammoral behaviour in real life , not for something so important as Civ

                          Shade,Supreme Military Commander
                          ex-president of Apolytonia former King of the Apolytonian Imperium
                          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                          shameless plug to my site:home of Civ:Imperia(WIP)

                          Comment


                          • #14
                            Do we realy need those NON units? If we get leo's our problems with defence will be over anyway.

                            I'd rather put those resources in caravans and improvements.

                            Comment


                            • #15
                              Originally posted by atawa
                              Do we realy need those NON units? If we get leo's our problems with defence will be over anyway.

                              I'd rather put those resources in caravans and improvements.
                              ~100G/unit is cheap...we don't need them now but when those Japs start to get to much on our nerves we won't need to build units ourselves

                              Shade
                              ex-president of Apolytonia former King of the Apolytonian Imperium
                              "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                              shameless plug to my site:home of Civ:Imperia(WIP)

                              Comment

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