The Tale of the Years - 1000 to 1160 AD
1000 - Adjust Workers and Production according to Ministers' Reports.
1020 - Vigo and Seville to into Civil Disorder (by population increase). Convert Workers to Specialists. Warrior pops a Hut and gets Pottery. Barb Trireme sighted near Japanese 'Nagoya'.
1040 - Barbs attack Nagoya. Caravans nearing CAPITOL. Halfway to Construction. Trireme with Coal Caravan moved into Freeport to await a destination. Found new Hut and popped it, got an advanced tribe (Santander). Well, it least it comes with a Temple and Marketplace. Can't disestablish it because it gets 3 food in the citysquare.
1060 - Moving Caravans and Exploring. Barbs still attacking Nagoya. Good, it'll keep them both busy.
1080 - Barb Horse appears at Freeport. We have 2 Warriors fortified there. I think about moving the Trireme out, but decide to fortify it too. Discover Carth city of 'Gades'.
1100 - Our Freeport Warriors kill the attacking Barb Horse; 1 becomes a Vet. Trade Philosophy to Chinese for Construction and Philosophy to Japanese for Iron Working (after signing a cease-fire). Carths won't trade. Trireme with 2 Diplomats north of Nagoya veers off course due to sudden storm and is stuck off-shore at night. Sailors are terrified and want to kill the steersman, but the Diplomats counsel sparing him so they can try for land in the morning.
1120 - The Trireme survives the dangers of the night and the hapless steersman guides them stright into Nagoya harbor! Senior Diplomat enters city and steals Warrior Code, but pays with his life. His wisdom and sacrifice will be remembered for days… Japanese and Chinese declare war on us; so much for the cease-fire. Horseman pops Hut and gets University. Trireme embarks Polar Diplomat (who drinks a load of warm rum and amuses the crew with his drunken antics).
Because we are currently researching nothing, I hold off on delivering a Silk Caravan to Beijing (I want those beakers!). Move 7 Caravans into CAPITOL and then buy 2 shields for 8 gold. Our work on Mike's Chapel will be complete soon!
1140 - Mike's is built! Happiness spreads throughout all of New Apolytonia and the sound of unseen chapel bells is heard mysteriously in every city! The people rejoice and idle Workers return to the fields and forests to redouble their efforts. CAPITOL immediately starts work on Oracle (to deceive any enemy Diplomats regarding our true purpose, Leo's). We are allowed to start researching Engineering, which shows up ¾ done! The Silk Caravan enters Beijing for 288 gold and a ton of beakers; it's nearly completed already!
1160 - We learn Engineering and immediately start on Invention! More Caravans are streaming toward CAPITOL with supplies and materials for Leo's. Other Caravans and Diplomats are moving toward Trade cities and the enemy's secret research centers.
We have gold, we have techs, we have a Wonder, we RULE!
On the other hand, everybody we've met is at War with us…
1000 - Adjust Workers and Production according to Ministers' Reports.
1020 - Vigo and Seville to into Civil Disorder (by population increase). Convert Workers to Specialists. Warrior pops a Hut and gets Pottery. Barb Trireme sighted near Japanese 'Nagoya'.
1040 - Barbs attack Nagoya. Caravans nearing CAPITOL. Halfway to Construction. Trireme with Coal Caravan moved into Freeport to await a destination. Found new Hut and popped it, got an advanced tribe (Santander). Well, it least it comes with a Temple and Marketplace. Can't disestablish it because it gets 3 food in the citysquare.
1060 - Moving Caravans and Exploring. Barbs still attacking Nagoya. Good, it'll keep them both busy.
1080 - Barb Horse appears at Freeport. We have 2 Warriors fortified there. I think about moving the Trireme out, but decide to fortify it too. Discover Carth city of 'Gades'.
1100 - Our Freeport Warriors kill the attacking Barb Horse; 1 becomes a Vet. Trade Philosophy to Chinese for Construction and Philosophy to Japanese for Iron Working (after signing a cease-fire). Carths won't trade. Trireme with 2 Diplomats north of Nagoya veers off course due to sudden storm and is stuck off-shore at night. Sailors are terrified and want to kill the steersman, but the Diplomats counsel sparing him so they can try for land in the morning.
1120 - The Trireme survives the dangers of the night and the hapless steersman guides them stright into Nagoya harbor! Senior Diplomat enters city and steals Warrior Code, but pays with his life. His wisdom and sacrifice will be remembered for days… Japanese and Chinese declare war on us; so much for the cease-fire. Horseman pops Hut and gets University. Trireme embarks Polar Diplomat (who drinks a load of warm rum and amuses the crew with his drunken antics).
Because we are currently researching nothing, I hold off on delivering a Silk Caravan to Beijing (I want those beakers!). Move 7 Caravans into CAPITOL and then buy 2 shields for 8 gold. Our work on Mike's Chapel will be complete soon!
1140 - Mike's is built! Happiness spreads throughout all of New Apolytonia and the sound of unseen chapel bells is heard mysteriously in every city! The people rejoice and idle Workers return to the fields and forests to redouble their efforts. CAPITOL immediately starts work on Oracle (to deceive any enemy Diplomats regarding our true purpose, Leo's). We are allowed to start researching Engineering, which shows up ¾ done! The Silk Caravan enters Beijing for 288 gold and a ton of beakers; it's nearly completed already!
1160 - We learn Engineering and immediately start on Invention! More Caravans are streaming toward CAPITOL with supplies and materials for Leo's. Other Caravans and Diplomats are moving toward Trade cities and the enemy's secret research centers.
We have gold, we have techs, we have a Wonder, we RULE!
On the other hand, everybody we've met is at War with us…
Comment