I recall seeing discussion about aiming for AC rather than military conquest, and something about not using the Ironclad Strategy this time. Was a consensus ever reached? Some other *general* guidelines could be established as well. I'll keep a list updated here at the top.
1. AC or Military Conquest? AC 13, Military 2
2. Use SuperIronclad Strategy? No 10, Yes 2
3. Democratic government or Communism? Demo 9, Any 4, Com 0
4. Attacking or defending military strategy? Att 1, Def 6, Both 3
5. Caravans mainly for Trade or for Wonders? Both 10
6. Wonders or individual city structures (e.g., Great Wall or City Walls)? Won 10, No Won 1
7. Establish a specific "science" city? Yes 2, OK 5, No 3
8. Use of Dips/Spies: Stealing, Bribing, and/or Destruction? Theft 1, Bribe 1, Dest 2
I realize that some are not entirely either/or questions; they are just general goals. It's just that I know we will will do certain things if we don't "encourage" ourselves not to.
Updated Sep 10...
1. AC or Military Conquest? AC 13, Military 2
2. Use SuperIronclad Strategy? No 10, Yes 2
3. Democratic government or Communism? Demo 9, Any 4, Com 0
4. Attacking or defending military strategy? Att 1, Def 6, Both 3
5. Caravans mainly for Trade or for Wonders? Both 10
6. Wonders or individual city structures (e.g., Great Wall or City Walls)? Won 10, No Won 1
7. Establish a specific "science" city? Yes 2, OK 5, No 3
8. Use of Dips/Spies: Stealing, Bribing, and/or Destruction? Theft 1, Bribe 1, Dest 2
I realize that some are not entirely either/or questions; they are just general goals. It's just that I know we will will do certain things if we don't "encourage" ourselves not to.
Updated Sep 10...
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