part one
see image!!!!
we have >6600G
Ironclads will just keep the coastal cities empty
The fortressed cavalry follows the green arrow to explore the black and the spy stored in the same fort explores along the red arrow.
When both black areas are explored we start bribing and killing
…
there is quite a big chance the new capital is still on their main island(one of those 2 blacks)
So the big question is:
Will we first take the capital and then bribe the hell out of them or
will we bribe the hell out of them and kill the capital along the way???
The 3 filled caravel(= army of 5cavalry 1 spy and 1 freight with oil) will move along the yellow arrow and if the capital is on black 1 it follows the yellow arrow till the end. If the capital is placed on black 2 then it will follow the last part of the ‘red/purple’ arrow.
The spy in the first caravel can land on spot 3 and bribe Gades(near our Cavalry…Rocky??)
This Cavalry can then be send to take the emptied city Cartenna.
I suggest Panormus,Carthage and Utica to start building a spy…their new capital will 99,9999% chance have city-walls.After we take away those walls we just throw some cavalry against their troops and take the city.
The 2 Cavalry stationed in Rusicade can go to Utica and get picked up by the caravel(which now is just outside the screen. and land near where the black spot is now.so they can be used to take the emptied cities :”Rusucurru and Alalia”
I think I have had all possible cities on this island…If I forgot one--> just bribe it
Estimated time to finish this off…5 or 6 turns maximum(one of those caravels needs 3 turns to arrive… )
Shade
(part 2 will follow later today on this thread)
see image!!!!
we have >6600G
Ironclads will just keep the coastal cities empty
The fortressed cavalry follows the green arrow to explore the black and the spy stored in the same fort explores along the red arrow.
When both black areas are explored we start bribing and killing
…
there is quite a big chance the new capital is still on their main island(one of those 2 blacks)
So the big question is:
Will we first take the capital and then bribe the hell out of them or
will we bribe the hell out of them and kill the capital along the way???
The 3 filled caravel(= army of 5cavalry 1 spy and 1 freight with oil) will move along the yellow arrow and if the capital is on black 1 it follows the yellow arrow till the end. If the capital is placed on black 2 then it will follow the last part of the ‘red/purple’ arrow.
The spy in the first caravel can land on spot 3 and bribe Gades(near our Cavalry…Rocky??)
This Cavalry can then be send to take the emptied city Cartenna.
I suggest Panormus,Carthage and Utica to start building a spy…their new capital will 99,9999% chance have city-walls.After we take away those walls we just throw some cavalry against their troops and take the city.
The 2 Cavalry stationed in Rusicade can go to Utica and get picked up by the caravel(which now is just outside the screen. and land near where the black spot is now.so they can be used to take the emptied cities :”Rusucurru and Alalia”
I think I have had all possible cities on this island…If I forgot one--> just bribe it
Estimated time to finish this off…5 or 6 turns maximum(one of those caravels needs 3 turns to arrive… )
Shade
(part 2 will follow later today on this thread)
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