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  • Foreign Ministers report on the babylonians 1812 ad

    Foreign Ministers report on the Babylonians 1812AD

    The babylonians are a republic of 3 cities , they have 476 gold in the Treasury.
    They have no techs they we don't have and are researching Chemistry (we already have)

    City List
    UR (capital) size 12 city with city walls, best available defenders are Musketeers and best attackers Crusaders, possible diplomats but no spies. placed 3 squares due east of Akkad.

    Nineveh size 5 city with city walls , like UR may have Musketeers and or crusaders at best , placed 4 squares east of Babylon.

    Uruk city no discovered yet, last city that the babylonians built and as such may be smaller and less well defended, probably north of nineveh on that river as shown on the map.

    My advice would be to use spies to investigate cities (free) and then take out city walls before sending in the troops. I would take out the capital UR first with possible bribing of the other 2 cities.
    Attached Files
    18
    Give them peace ;)
    0.00%
    0
    use spies to take out capitals walls and then bribe the rest
    55.56%
    10
    use spies to take all walls and take cities by force
    11.11%
    2
    forget the spies through our troops at the walls until we break them
    11.11%
    2
    bananarama
    22.22%
    4

    The poll is expired.

    The difference between genius and stupidity is that genius has its limits

    Hydey the no-limits man.

  • #2
    I agree, I also would love to see a spy investigating the cities first(it's a shame it hasn't happened yet...if so it would be nice of our previous president/premier to tell us what he saw)

    btw about the battle-plans(I'll look at the save in a while) I would suggest killing of those Babylonians this first round, and keep status quo with those Carths(ie keep killing their wandering troops with Clads) and try to possition our troops as soon as possible...but no real attack.

    Shade
    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

    Comment


    • #3
      I think the 3 cities will fall quickly and we should start our troops on the voyage to carthage. We have mnay troops in the old Indian empire we could spare, leave one riffleman in each cities with the odd cavalry which can be moved from city to city with ease.
      The difference between genius and stupidity is that genius has its limits

      Hydey the no-limits man.

      Comment


      • #4
        Just finished the war-plans for Babylonia.

        Something I notticed is that we are barrely building spies ...we need more spies.

        Shade
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

        Comment


        • #5
          We might considder taking Nivineh by force as we have 3 cavalry in Ashur.

          I disagree with Hydey about garrisons, looking at the incursion near Dortmund we need more then one unit to defend our newly conquered city's.

          Loosing city' to barbs in this stage of the game would be kinda

          Comment


          • #6
            Originally posted by atawa
            We might considder taking Nivineh by force as we have 3 cavalry in Ashur.
            why use our troops to take a city when those troops could be what we need to finish the capital in 1 turn so we can bribe the little city for almost no gold??
            Remember Ur is their capital and the AI tends to stuff it's capital with units I think we can at least expect 4 units there=> when we have 5 cavalry in place we can whipe those 4 out and have 1 unit left to take over the city...if not we can take out even a 5th unit and use one of the rifflemen in Akkad to take over the city if their flag falls(I just hope they don't have 7 or 8 units in Ur)

            Shade
            ex-president of Apolytonia former King of the Apolytonian Imperium
            "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
            shameless plug to my site:home of Civ:Imperia(WIP)

            Comment


            • #7
              Thats why we send in the spies first and see how many units are in there.
              The difference between genius and stupidity is that genius has its limits

              Hydey the no-limits man.

              Comment


              • #8
                we can still ship them to the Carths afterward, there are caravels close.(not that they will be needed there )

                Shade
                ex-president of Apolytonia former King of the Apolytonian Imperium
                "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                shameless plug to my site:home of Civ:Imperia(WIP)

                Comment


                • #9
                  Get the capital with spies destroy city walls and then use ships to destroy defenders and then to use troops and take the rest of their cities with spies!
                  Play the Demo Games!!
                  Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
                  Vote for the experience, Vote for me!!

                  Comment


                  • #10
                    Originally posted by James Adams
                    Get the capital with spies destroy city walls and then use ships to destroy defenders and then to use troops and take the rest of their cities with spies!
                    and how am I supposed to get Clads near Ur???

                    Shade
                    ex-president of Apolytonia former King of the Apolytonian Imperium
                    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                    shameless plug to my site:home of Civ:Imperia(WIP)

                    Comment


                    • #11
                      Use the Magic Ships that float on land
                      The difference between genius and stupidity is that genius has its limits

                      Hydey the no-limits man.

                      Comment


                      • #12
                        Originally posted by Hydey
                        Use the Magic Ships that float on land
                        I don't want to make it
                        1) to complicated
                        2) let the Babylonians suffer to long

                        Shade
                        ex-president of Apolytonia former King of the Apolytonian Imperium
                        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                        shameless plug to my site:home of Civ:Imperia(WIP)

                        Comment


                        • #13
                          Originally posted by James Adams
                          Get the capital with spies destroy city walls and then use ships to destroy defenders and then to use troops and take the rest of their cities with spies!
                          You do not get this I mean, that all of the city other than the capital should be captured as they are by spies!
                          Play the Demo Games!!
                          Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
                          Vote for the experience, Vote for me!!

                          Comment

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