I've had a good peak around the game (played it, infact.. took us into the nuclear age and got totally obliterated by the Americans, but thats another story
), and my conclusion is this:
Nothing major needs to be changed![LOL](https://apolyton.net/core/images/smilies/lol.gif)
Since the last City Planner has done such a good job, and kept us on the right track, its a lot easier. But.. now I gotta think about the future
May I draw your attention to the map below, which shows the best areas for arrows (tax, science, luxery).
The key is as follows:
Light blue - High arrows - No development needed
Red - Medium/High arrows - Some development needed
Yellow - Low/Medium arrows - *ALARM BELLS*
![rant](https://apolyton.net/core/images/smilies/rant.gif)
I'm most worried about the main island, where Apolyton is, because it *should* be the core. I understand we're making caravans there, but the cities are starting to lag behind.
Its cities make just 33 arrows, with a population of 28,whilst the island to the north makes 57 with a population of 24.
I propose this: 2 cities on the main island stop making caravans, and start devoloping their improvements - harbours (more trade from sea, so get harbours to stop the food loss), marketplaces/banks (encouraging more money), etc. The other 2 cities make ironclads OR caravans.
On the northern island, make two cities produce ironclads (as is happening), and build caravans with the other two. This will mean we could still build the same number of caravans, more ironclads and more development.
Basically, it is my thoughts that Apolyton is in desperate need of devolopment, for trade and productivity (although that has already started with hills, mines etc). After that, the yellow areas could be improved.
Opinions?
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Nothing major needs to be changed
![LOL](https://apolyton.net/core/images/smilies/lol.gif)
Since the last City Planner has done such a good job, and kept us on the right track, its a lot easier. But.. now I gotta think about the future
![Zzzzz.....](https://apolyton.net/core/images/smilies/sleep.gif)
May I draw your attention to the map below, which shows the best areas for arrows (tax, science, luxery).
The key is as follows:
Light blue - High arrows - No development needed
Red - Medium/High arrows - Some development needed
Yellow - Low/Medium arrows - *ALARM BELLS*
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![rant](https://apolyton.net/core/images/smilies/rant.gif)
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![rant](https://apolyton.net/core/images/smilies/rant.gif)
I'm most worried about the main island, where Apolyton is, because it *should* be the core. I understand we're making caravans there, but the cities are starting to lag behind.
Its cities make just 33 arrows, with a population of 28,whilst the island to the north makes 57 with a population of 24.
I propose this: 2 cities on the main island stop making caravans, and start devoloping their improvements - harbours (more trade from sea, so get harbours to stop the food loss), marketplaces/banks (encouraging more money), etc. The other 2 cities make ironclads OR caravans.
On the northern island, make two cities produce ironclads (as is happening), and build caravans with the other two. This will mean we could still build the same number of caravans, more ironclads and more development.
Basically, it is my thoughts that Apolyton is in desperate need of devolopment, for trade and productivity (although that has already started with hills, mines etc). After that, the yellow areas could be improved.
Opinions?
Comment