Go for the basics first - all cities should have temples, marketplaces and libraries. A select few such as Walvis Baai, Ten Zuiden and Balsindia should have Universities and Rivertown and Umbra Banks. Aqueducts, Harbours and Collossea are specialist improvements and should be built only as and where needed.
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I too was thinking that. Due to the feelings of the masses, I will make it my goal to give every city a reasonably productivity/tax/science/happiness level. I shall also choose which cities (taken from your suggestions ) need to excel in other fields more than others.Roar!
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Hey, it ain't too hard, Bear. just look at the Trade screen - those with gold of 8 and over will benefit by at least 1 gold from Banks, and the cities I mentioned for Universities have TONNES of beakers. There're one or two others as well - Apolyton,Ormond and maybe even Umbra.
Minister of WAR, not peace.
MrWIA.
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Originally posted by Bear
I too was thinking that. Due to the feelings of the masses, I will make it my goal to give every city a reasonably productivity/tax/science/happiness level. I shall also choose which cities (taken from your suggestions ) need to excel in other fields more than others.
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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Originally posted by Space05us
you keep saying 'the party'.... I think there's more than one.
Anyway, I think we should make it more or less even but leaning towards productivity, since that was a close runner-up.
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Temple and library first. Then the other stuff.The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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