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  • Conquest or nothing?

    Having never played a game on Deity level or with the MGE, you'll have to be patient with me. Is the only way to win on that level to steamroll through a conquest victory, or is a science victory possible? Also, how long till it's all over?
    Signed,
    Bigcash, aka the Man who can't beat Civ2 unless he's playing chieftain OR the man who was really disappointed by Civ3's lack of scenarios.

  • #2
    in MGE, the computer AI won't keep a peace treaty with you unless you completely suck up to them at all times, and even then, they are still likely to attack you.

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    • #3
      You can win under either victory condition at Deity, Bigcash. But the AI makes it much easier and more satisfying to just KILLKILLKILL the bastards!!!!!!!!!!!!
      Apolyton's Grim Reaper 2008, 2010 & 2011
      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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      • #4
        Landing on Alpha Centauri is a winning option at Deity level. But at this late date, it would be almost impossible to get the productivity and science needed to build the spaceship. Having focussed on military development, and having stayed in Monarchy and gone directly to Communism, we are pretty much forced to continue a military path.

        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

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        • #5
          Excellent. Then here's my recommendation: If we find out how to make nukes and haven't won the scenario, then we need to create an arsenal of 10 or so, so that if we start to run out of turns, we can launch those bad boys and open up a quick invasion force.
          Even though I hate nukes because they make the landscape all ugly and make it hard to make a productive city after nuking it, it might be one of our only options if time is running out.
          Signed,
          Bigcash, aka the Man who can't beat Civ2 unless he's playing chieftain OR the man who was really disappointed by Civ3's lack of scenarios.

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          • #6
            Ah, the old "scorched Earth" policy...

            Well, it is certainly easier to do that in an island world. We just transport them by ship and drop them on the coastal cities (and almost all cities are coastal).

            It seems a bit inelegant (as if attacking with waves of Crusaders is), but I will hope for a better ending than that. On the other hand, I won't be the President when we get to that point.

            It's a possibility that that will be the best strategy at the time...

            Civ2 Demo Game #1 City-Planner, President, Historian
            Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
            Civ2 Demo Game #3 President, Minister of War, President
            Civ2 Demo Game #4 Despot, City-Planner, Consul

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            • #7
              As someone's signature says, Nuke 'em all and let God sort it out!

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              • #8
                God works too slowly in Civ2.

                Civ2 Demo Game #1 City-Planner, President, Historian
                Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                Civ2 Demo Game #3 President, Minister of War, President
                Civ2 Demo Game #4 Despot, City-Planner, Consul

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                • #9
                  Hmm. Mayhaps the first thing the new Minister of War needs to do is poll on the future of our little war projects. Perhaps the ppl tire of the fighting and we would best be served by concluding our war with Egypt and America, then the City Planner would instigate a series of year plans...
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

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                  • #10
                    Screw that. History demands that we take Thebes and Marco Polo!!
                    Apolyton's Grim Reaper 2008, 2010 & 2011
                    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                    • #11
                      What? This is like playing Civ2 at the slow kids school. You always build Marco Polo's embassy, because it rules.
                      Signed,
                      Bigcash, aka the Man who can't beat Civ2 unless he's playing chieftain OR the man who was really disappointed by Civ3's lack of scenarios.

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                      • #12
                        I can think of a few more important WOWs

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                        • #13
                          Originally posted by Bigcash
                          What? This is like playing Civ2 at the slow kids school. You always build Marco Polo's embassy, because it rules.
                          I never bother with Marco Polo's. A few Diplomats accomplish the same thing, and you don't lose your embassies when Marco's expires. Meanwhile, you've built something else with all those shields. Let the AI have Marco's, much good it does them. They already know everything you do anyway!

                          Civ2 Demo Game #1 City-Planner, President, Historian
                          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                          Civ2 Demo Game #3 President, Minister of War, President
                          Civ2 Demo Game #4 Despot, City-Planner, Consul

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                          • #14
                            but what if we conquer marco's? isn't that different? and since we're going to wipe out the egyptians anyways. we might as well take marco's as part of the package deal

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                            • #15
                              ...You know, deity level is better because the AI will frequently attack themselves anyway wheras on lower levels, they iwll gang up against you

                              Therefore it's well worth it to conquest
                              -->Visit CGN!
                              -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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