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New City Sites as of 1260AD

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  • #16
    the ones I voted for are all of the ones with 50% or more...I must have good taste

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    • #17
      number 8 and number 5 one square north-east
      if we are going to conquer the egyptians and the americans to bulid more cities is not very useless...
      Second President of Apolytonia, and Vice-President twice
      Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
      miguelsana@mixmail.com

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      • #18
        You can never have too many cities.
        "The price of freedom is eternal vigilance." -Thomas Jefferson
        Former Minister of City Planning of the third Civ2 Democracy Game
        Former Minister of Science of the third Civ2 Democracy Game
        Former Imperial Expansion Minister of the first Civ2 Democracy Game

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        • #19
          Originally posted by CannonFodder
          You can never have too many cities.
          building new cities could also make an end to the renaming quarrel...the cities can start with those names....

          Shade
          ex-president of Apolytonia former King of the Apolytonian Imperium
          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
          shameless plug to my site:home of Civ:Imperia(WIP)

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          • #20
            Damn straight!
            "The price of freedom is eternal vigilance." -Thomas Jefferson
            Former Minister of City Planning of the third Civ2 Democracy Game
            Former Minister of Science of the third Civ2 Democracy Game
            Former Imperial Expansion Minister of the first Civ2 Democracy Game

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            • #21
              Originally posted by Shaka Naldur
              number 8 and number 5 one square north-east
              Site 5 is the center of the circle, not where the number is pasted. It would get all 3 Whales.

              if we are going to conquer the egyptians and the americans to bulid more cities is not very useless...
              No offense meant, but did you really mean "useless"? In context, "useful" (the opposite idea) seems to make more sense. In other words, I interpret your thought to mean that we should not build new cities if we are going to conquer existing ones.

              If that is the case, I disagree. There are several sites for new cities that would be very productive and self-supporting very quickly. We have enough Musketeers to land a Settler and a Musketeer at several sites so that they would have immediate defense.

              In addition, a few new cities would give us some places to share the support cost of our many military units. Apolyton, for example is supporting 6 units at a cost of 3 shields per turn. I would to relieve a few cities of that burden and take advantage of the "3 Free Unit" support we get as a Monarchy. For each new city we build, we came home 3 units at no cost.

              And most of those new sites are near other civ's, so we will want 3 units in them anyway. Those freed-up shields will help the existing cities produce more Caravans and Crusaders, and we need them.





              Civ2 Demo Game #1 City-Planner, President, Historian
              Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
              Civ2 Demo Game #3 President, Minister of War, President
              Civ2 Demo Game #4 Despot, City-Planner, Consul

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              • #22
                I advise a slow but complete city building in every site suggested!

                But let the voters decide!
                Play the Demo Games!!
                Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
                Vote for the experience, Vote for me!!

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                • #23
                  Originally posted by cavebear

                  No offense meant, but did you really mean "useless"? In context, "useful" (the opposite idea) seems to make more sense. In other words, I interpret your thought to mean that we should not build new cities if we are going to conquer existing ones.

                  If that is the case, I disagree. There are several sites for new cities that would be very productive and self-supporting very quickly. We have enough Musketeers to land a Settler and a Musketeer at several sites so that they would have immediate defense.

                  In addition, a few new cities would give us some places to share the support cost of our many military units. Apolyton, for example is supporting 6 units at a cost of 3 shields per turn. I would to relieve a few cities of that burden and take advantage of the "3 Free Unit" support we get as a Monarchy. For each new city we build, we came home 3 units at no cost.

                  And most of those new sites are near other civ's, so we will want 3 units in them anyway. Those freed-up shields will help the existing cities produce more Caravans and Crusaders, and we need them.
                  yes, i´m sorry, i meant useful

                  well, we´ll have to deal with a lot of cities,

                  I agree with all you´ve said but if we are getting around 8 cities (maybe more) from egyptians and americans, and we build 12 cities more it will seem a ICS (is the awy to spell it??) game

                  but is just my humble opinion
                  Second President of Apolytonia, and Vice-President twice
                  Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                  miguelsana@mixmail.com

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                  • #24
                    I don't mean we should build *many* new cities, just a few on those locations that are *really* good. I don't want an ICS game either. As you said, we will be conquering enough additional cities soon.

                    Civ2 Demo Game #1 City-Planner, President, Historian
                    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                    Civ2 Demo Game #3 President, Minister of War, President
                    Civ2 Demo Game #4 Despot, City-Planner, Consul

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                    • #25
                      Originally posted by CannonFodder
                      You can never have too many cities.
                      Beware : we cannot exceed 255 city in the whole world !
                      JCP
                      Paris, FRANCE

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                      • #26
                        we need to have more cities, we need to divide our population more to survive a successfull attack for rival civs!
                        Play the Demo Games!!
                        Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
                        Vote for the experience, Vote for me!!

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                        • #27
                          Originally posted by adamsj
                          How adamsj may have a random a vatar !
                          JCP
                          Paris, FRANCE

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