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  • #16
    I agree. Given what Shade experienced in the previous turns, the AIs are not interested in trading techs with us. Looks like we'll have to earn them or take them for a while. And it won't be too long before they won't have any we don't.
    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

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    • #17
      Chemistry, but Economics next.
      "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
      Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
      Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
      Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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      • #18
        What do we gain from economics? We aren't even building Marketplaces.

        (I'm at the office and don't have my tech chart available)
        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

        Comment


        • #19
          Let's see....economics...Stock Exchanges, which aren't much use to us now, Adam Smiths, which we will soon acquire anyways, and it's a prereq for Corporation, a long ways off...I think that university would be a much more useful acquisation than economics at this point.

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