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  • Suggestion for a new Cabinet position

    I suggest that a new Cabinet position be created whose purpose is to ensure the security of the People. I would refer to the position as "Minister of State Security."

    Currently, the functions of the Minister of State Security are handled separately by several other advisors, if this proposal were adopted, those functions would be placed under the control of the Minister of State Security.

    Currently, the Military Advisor handles all military-related topics. However, it can be expected that the Military Advisor may sometimes be more focused on attacking our enemies rather than ensuring the security of the People. The Minister of State Security should be in charge of determining how many and what kind of units should be defending our cities to ensure the protection of our People, not the Military Advisor. The Military Advisor should handle only the issues related to the mobile/offensive military - Stationary, defensive-only units should be under the control of the MSS. In this manner, both the offensive and defensive sides of the coin will be represented fairly.

    In addition, at this time, diplomats and spies are given their orders by the Foreign Advisor. While it makes sense for diplomacy and the establishment of embassies to be handled by the Foreign Advisor, and it makes excellent sense for our diplomats to gather information for us, it is absurd for the Foreign Advisor, who is in charge of relations with other nations, to also be the chief spymaster of our civilization. The Minister of State Security, not the Foreign Advisor, should be in charge of using Spies to determine the offensive capabilities of our enemies, and to undermine our enemies offensive capabilities by stealing technology, destroying enemy buildings, and so forth, in order to promote the interests of State Security.

    Summary:

    The Minister of State Security would be in charge of defensive use of military units, determining how many and what kind of units should defend what cities, and possibly other important locations, and would be in charge of issuing orders to Spies to ensure the security of the state.

    The Foreign Advisor would still have control of Diplomats, and the MSS would be able to advise him on their use if the MSS wanted something done with them, but the MSS would have control of Spies, and the FA would have to advise the MSS if he wanted something done by Spies.

    The Military Advisor would no longer be in charge of defensive units, and would focus on the training and use of the offensive military, leaving the defensive military to the MSS.

    What do you think?
    19
    Yes
    26.32%
    5
    No
    68.42%
    13
    Only if the Minister of State Security is in charge of distributing Bananas.
    5.26%
    1

    The poll is expired.

    Last edited by Shadowlord; April 16, 2002, 14:50.
    "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

  • #2
    NAY!

    Part of the duty of the Supreme Military Commander is to both bully the neighbors and quell unrest at home.

    A minister whose sole duty is to ensure domestic defense (and martial law as per gov't type) has a snoozer of a job. He would have to closely coordinate with the Military Commander on what units to request, to use, and where. A job much more easily done in one head than by committee.

    Regarding the use of diplos and spies, I think they still should take orders from the foreign advisor. Their primary duties are acquisition of information. Wartime duty could simply be requested by the Supreme Military Commander.
    The first President of the first Apolyton Democracy Game (CivII, that is)

    The gift of speech is given to many,
    intelligence to few.

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    • #3
      I would have been surprised had you not opposed this plan, since, after all, you are the Military Advisor, and it would appear to decrease your power, but I make this suggestion for the good of the State. I urge you to reconsider.

      Again, to be 100% clear, I believe the Military Advisor should be in charge only of offensive military use, not defense, as that could lead to conflicts of interest which would be dangerous for the State and the People's Safety. I am not saying the Military Advisor cannot defend his own troops, of course, or that he cannot send defensive ships with our transports. No, that would be ridiculous! I am simply saying that someone other than the person in charge of sending troops out to attack our foes should handle defensive arrangements for our cities.

      And as for co-ordinating military units, it will not be as complicated as you describe.

      The Minister of State Security would simply request the construction of x units for the defense of a city, and they would be built and moved (and homed, if so needed) as soon as possible. The Minister of State Security's main job would be ensuring that our cities are always adequately protected, and of looking at our enemies and determing how likely it is that they will attack soon, how capable they are of damaging us, and whether it would be a good idea to recommend a pre-emptive strike (Although the Military Advisor would have to approve it, of course.) rather than waiting until we are sneak-attacked to say "Oh! Supreme Military Commander, I need some troops to defend our capital!"

      If this is approved, I would predict that the Minister of State Security would actually cooperate with the Military Advisor in terms of determining what nations are ripe for conquest and informing the Military Advisor what cities are weakest, and so forth.
      "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

      Comment


      • #4
        My concern is having two ministers requesting from the prez/people similar things. The war ministry would want elephants and legions, the defense ministry would want pikemen and warriors. Instead of one minister deciding the priority, the two would actually be (potentially) at odds. This added to the other ministers wanting caravans, marketplaces, diplomats, settlers, or wonders.

        The polls ultimately decide what is suggested to the prez. The minister makes suggestions, the people support or reject. As the two military ministries would necessarily need to work in tandem, I just think it would be easier to have one minister. Otherwise people may end up voting for both elephants and pikemen, while there are only resources for one.

        If a war hungry minister leads too many bad guys to battle, costing us a city or two that were improperly defended, he will surely get voted out as soon as possible. Conversely, one who never takes advantage of a ripe situation will also lose favor.

        The fun of this post (or so I hope, once our happiness issues are resolved) is having to pull for more units to conquer while maintaining a good defense - all while the people keep chanting "caravans, caravans, caravans".
        The first President of the first Apolyton Democracy Game (CivII, that is)

        The gift of speech is given to many,
        intelligence to few.

        Comment


        • #5
          No
          • Because then there would be 2 advisors polling for the same thing,both requesting the same(ie millitary) units only for different purposes.(the explanation by MdS will be sufficient for more info about that)
          • Because I added the spy/diplo thing to the job of the Foreign advisor because it's a natural thing and then this person would actually have something to do(think of it what is left when you remove the spies)
          • It would also interfear with the job of the city planner--> whom is responsable for building troops to.
          • I think this job would create serious conflicts with the job of Millitary advisor...most probably both would be in a constant quarrel/fight for units==>both wouldn't be able to do their job as supposed to do.


          Shade
          ex-president of Apolytonia former King of the Apolytonian Imperium
          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
          shameless plug to my site:home of Civ:Imperia(WIP)

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          • #7
            Nope. Let the military advisor do it to avoid confusion.

            Comment


            • #8
              This is a terrible idea. This post would largely double the amount of military-related polls we have, with no reaL benefit. If spies and diplos were a larger part of our empire, then a minister could be appointed to deal with them. The downside to that plan, is that such a minister would have almost nothing to do, and would be entirely subservient to the military advisor.

              Thanks for your input, Shadowlord, but it is not in the best interests of Apolytonia.

              Steele
              If this were a movie, there'd be a tunnel or something near here for us to escape through.....

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              • #9
                No

                -We need only a Military advisor- not many security issues are at hand and the leaders dont do much even now.
                -->Visit CGN!
                -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                • #10
                  This idea would actully have a positive benefit on our democracy, as long as the avoid the problem of having two polls about the same issue. The benefit of this would be having two people who can see the game having the opposite viewpoint. Until now most of the polls have gone toward what the advisor told us to vote for. Yes, there are exceptions but many have gone this way.
                  With two advisors fighting to sway the peoples opinion, it would make the political aspect of the game more challenging.
                  --------------------------------
                  Sir Banana

                  Trade Minister of the Democracy Game

                  Comment


                  • #11
                    I say yes. Because I want that post. But we should call it the Commitee of Public Safety MUAHAHA!!! We must turn this "Democracy" into a Republic of Virtue!!! Ready the guillotine!

                    Of course all the advisors would be against this. It weakens their power!

                    Seriously, this is important. Though we may have Mike's now (or soon) it's clear that we were on the verge of revolution and rebellion before then. We need someone thinking about this all the time in order to make sure that we have the infrastructure to keep going. In addition, having someone in this post would mean that the military and other advisors would not have to predict when new infrastructure or other happiness stuff is needed.
                    Last edited by CannonFodder; April 17, 2002, 00:28.
                    "The price of freedom is eternal vigilance." -Thomas Jefferson
                    Former Minister of City Planning of the third Civ2 Democracy Game
                    Former Minister of Science of the third Civ2 Democracy Game
                    Former Imperial Expansion Minister of the first Civ2 Democracy Game

                    Comment


                    • #12
                      I agree with the first post here by shadowlord!
                      Play the Demo Games!!
                      Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
                      Vote for the experience, Vote for me!!

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                      • #13
                        I don't see a need here. We have a Military Advisor, and we also have a City Planner who sets up the infrastructure that creates defense..

                        Creating more High Council positions is a waste of time. Besides, we haven't had any problems in city defense. If it ain't broke, don't fix it.

                        Just wait a month and run for office, shadowlord.
                        Apolyton's Grim Reaper 2008, 2010 & 2011
                        RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                        • #14
                          Originally posted by -Jrabbit
                          We haven't had any problems in city defense. If it ain't broke, don't fix it.
                          Exactly. This would be making the game more complicated with no real gain.

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                          • #15
                            Not needed as for now, in case it shows that it will be needed later, we can concider that then, but as for now we don't need it.
                            Creator of the Civ3MultiTool

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