I have the impression the Romans are occupying the north bulge of this continent.If we act fast we can lock them there by placing a "Fortress-city" on the red square.We just build a city there and place 3 garnisons in it together with a diplo(or two).This would make it impossible(or as good as) for the Romans to expand further. This city would be purely for strategic reasons...no more no less.It would give us a means of containing the roman empire until we make our final descision about what to do with them.
A second aspect that could be a plus is:the location of the city makes it possible for ships to take a shortcut.
We don't need to worry about getting the settler to do the job there are enough of them in production.
If you take a look at the screenshot posted with this poll you'll see what I mean.
I know this decission isn't entirely my territory(just the strategic part of it)So I would ask our foreign minister and our expansion minister to give me their vote of confidence.
(ie post here and say=> ok with me you have a go or No way with me,don't you dare even thinking about it.)
To get this resolution through the voting will go like this
==> the citizens vote
--> If I get a 50% pro we go to the second move:
at least 2 out of 3 votes:
1 vote= citizens(>=50% ==1vote pro)
1 vote for the each of the 2 ministers(foreign 1 vote, expansion 1 vote)
(I hope this is clear)
You all have 48h to vote
Shade
A second aspect that could be a plus is:the location of the city makes it possible for ships to take a shortcut.
We don't need to worry about getting the settler to do the job there are enough of them in production.
If you take a look at the screenshot posted with this poll you'll see what I mean.
I know this decission isn't entirely my territory(just the strategic part of it)So I would ask our foreign minister and our expansion minister to give me their vote of confidence.
(ie post here and say=> ok with me you have a go or No way with me,don't you dare even thinking about it.)
To get this resolution through the voting will go like this
==> the citizens vote
--> If I get a 50% pro we go to the second move:
at least 2 out of 3 votes:
1 vote= citizens(>=50% ==1vote pro)
1 vote for the each of the 2 ministers(foreign 1 vote, expansion 1 vote)
(I hope this is clear)
You all have 48h to vote

Shade
)but I'm quite sure there probably won't be or maybe just one when we get back with our settler and warrior/phalanx...I don't know but If there is one I ask the president to let me know as fast as possible so we can decide what to do with it=> "subvert"/KILL/just let it be?



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