From the latest science pool most votes for the same path were for Monotheism (prereq: Polytheism), but if you summed all votes including Mathematics, (all with Astronomy+Mathematics) Math had two votes more then Monotheism. As none of them had >50% of the votes, and they were close: I do another poll between the two. 24 hours. Need at least 50% of the voters from the other poll to count.
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Mathematics/Polytheism as next target
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Mathematics/Polytheism as next target
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Let's go boys! Polytheism is the way! We need to get to Monotheism, so we can build Michelangelo's Chapel ASAP!"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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Let's go boys! Mathematics is the way! We need to get to Astronomy, so we can build Copernicus' Observatory ASAP!
(just playing devil's advocate... )The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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Science is important, Marquis, but what good is to have a wonder, if cities revolting produce no science at all?
Do you want the best for Apolytonia, or for Utopia?"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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Poly,Poly,Poly!!!!
(I rather want my troops to explore and fight foreign troops then to suppres our unhappy population.)
Shadeex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
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If we get Hanging Gardens, we can have early republic without huge happiness problems. In fact, we can get early growth through LWTxD. But if no HG, we MUST have Mike's Chapel.
I agree that the science path is key to overall success, but HAPPINESS FIRST.
Mr. President, Are we building any wonders?
Is anybody else?
kassiopeia (I think that's the right one), What does city planning think?
Give us information or live with the will of an uninformed electorate!!!
Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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Originally posted by -Jrabbit
Mr. President, Are we building any wonders?
Is anybody else?
Shadeex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
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Then we should be working on HG -- now! (Grabbing Colossus if we miss it.)
It's 375 BC. The early WOWs are key!
Earlier I was told one AI was working on the Great Wall.
As for this poll, I'm inclined to say we go Poly-Mono, since the Crusader is the only worthwhile mobile attacker in the early game. and it sets us up for Mike's if we need it.
kassiopeia -- The rabble call for a city planning poll!!
Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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Originally posted by Zealot
Science is important, Marquis, but what good is to have a wonder, if cities revolting produce no science at all?
Do you want the best for Apolytonia, or for Utopia?
(BTW, "devil's advocate" means arguing in favor of a position one does not necessarily agree with.)The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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The value of Mike's will increase as we build more cities, and it appears we will be doing that soon with some of the wandering settlers.Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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Polytheism for my money. This leads to Monotheism, which keeps all options open. Mike's for a peaceful Republic - or Vet Crusaders if things turn nasty.
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SG(2)"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
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Originally posted by steelehc
I still think we want to go after Copernicus' Observatory, but obviously no-one agrees with me.
Steele
CO will be built latter."BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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Originally posted by -Jrabbit
kassiopeia (I think that's the right one), What does city planning think?Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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