The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I suggest that all people who wish to be the first president nominate and we have polls to decide who wins , if only 5-6 people nominate we only need one poll but more would need more polls .
Once we have a president he can then nominate people for other positions eg foriegn minister, science minister etc, then have polls to ellect these people.
The difference between genius and stupidity is that genius has its limits
*also make it only possible for 1 person to have 1 task.(so make it impossible to be and minister of defence and trade)
*Important decisions have to be made by the ppl(not our senate,or whatever it will be called)since we are a democracy.Ministers can only give the options and their recomandations(sp?).
*->decisions of the ppl may only be overrulled by senate with absolute majority(all ministers+president -1)
(eg the ppl want war but it really isn't a good time it can be delayed that way)
*Fatigue:since their will be re-elections,it might be usefull to put a max to the nr of turns you may get ellected in a row.(eg max 4 times would mean: be minister of finance first and second turn ,then sience and then president.then you have to stay out one electionturn and then you can get back in)
(this is if there are enough volunteers for the job)
Shade
(what do you think ppl)
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
Should there be a standard number of turns between polls (eg: 5) with the ability to call emergency sessions?
Maybe setting research and build option lines and vote on those (eg: "go for Monarchy", "Warrior, Horseman, Settler, Temple,...)
Maybe we could notify the proletariat of impending polls via e-mail, or have set dates for voting, to maximise voters yet minimise time cruising the forum looking for action.
Succession games worked well with 20 turn turns, maybe that's a good time to use as a president's term. Polls should be frequent - as the realm expands, more and more cities will need attention each turn.
I like Shade's ideas. The ministers will need to plug their views to get their way. E.g. we need to maximize arrows in the cities so that we can discover a tech in so many turns!
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
How about votes of no confidence
ie, the Evil Mongols take our capital city, and our leader is not demonstrating inherent leadership qualities, would not we be able to remove him?
"Remember, there's good stuff in American culture, too. It's just that by "good stuff" we mean "attacking the French," and Germany's been doing that for ages now, so, well, where does that leave us?" - Elok
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