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Demo Game #5 - city planning

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  • Demo Game #5 - city planning

    What should our priority be?

    RJM at Sleeper's
    9
    Settlers to build more cities
    77.78%
    7
    Barracks to train our warriors
    0.00%
    0
    Warriors to defend our city
    11.11%
    1
    Bananas to keep us yellow and curly
    11.11%
    1

    The poll is expired.

    Fill me with the old familiar juice

  • #2
    My initial thoughts are that we are going to have a lot of trouble with corruption. That suggests to me that we need to go for an ICS type strategy. Churn out the settlers and cram in the cities. Apart from any technologies we start with, we will need to trade for more (or get them as tribute). If we are going to get any beakers, they will come from scientists which means at least one size 5 city. That will presumably be our capital. The rest of the cities can be kept small. As far as location is concerned, I suggest our leader chooses the first spot that will support a size 5 city - don't spend time searching for anything better.

    What do the rest of you think?

    RJM at Sleeper's
    Fill me with the old familiar juice

    Comment


    • #3
      more size 5 cities will enable more scientists for faster research.
      The difference between genius and stupidity is that genius has its limits

      Hydey the no-limits man. :(

      Comment


      • #4
        I do not know what the policy is on the ruthless dictat... er, I mean graciously elected leader voting on these types of polls, so I will refrain from voting for now.

        I should have a starting location up by tomorrow morning. That should help us make a more informed decision.

        StuporMan
        Man had always assumed that he was more intelligent than dolphins because he had achieved so much - the wheel, New York, wars and so on - whilst all the dolphins had ever done was muck about in the water having a good time. But conversely, the dolphins had always believed that they were far more intelligent than man - for precisely the same reasons.

        StuporMan's Supply and Demand Calculator
        Supply and Demand Calculator 2.0.1 Beta Now loading savegames!

        Comment


        • #5
          StuporMan,
          As citizens we need to know the thoughts and plans of our president. As the only one actually playing the game, your input is vital to making informed decisions. So please Vote away.
          Wizards sixth rule:
          "The only sovereign you can allow to rule you is reason."
          Can't keep me down, I will CIV on.

          Comment


          • #6
            I agree with Hydey, fast expansion and city growth is going to be essential, but I want to see our start position before casting my ballot
            Wizards sixth rule:
            "The only sovereign you can allow to rule you is reason."
            Can't keep me down, I will CIV on.

            Comment


            • #7
              All right, I have posted the starting position in a new thread.

              Here are my thoughts on how to play this game. I believe that we need to quickly expand to get 4 cities. The priority for founding these cities will be sites that will enable quick growth to size 5. From the look of things, we may have lucked out on getting a good starting postion for enabling quick growth.

              I do not believe we want many more than 4 cities early on since happiness problems will be very hard to quell early on, since we cannot build HG. Also, since we cannot use Monarchy as our government form, many cities will cause massive amounts of corruption, waste, and unhappiness with little early benefit.

              So my current priorities appear to be:
              1. Get 4 size 5 cities for scientific research.
              2. Explore and find other civilizations.
              3. Build helper cities to support our science cities.

              The main question I have right now is what to do with our second settler. To have 2 cities, or to explore and improve the land. I am leaning more toward exploration and improvement since there is not a big benefit to an extra early city due to no city science.

              StuporMan
              Man had always assumed that he was more intelligent than dolphins because he had achieved so much - the wheel, New York, wars and so on - whilst all the dolphins had ever done was muck about in the water having a good time. But conversely, the dolphins had always believed that they were far more intelligent than man - for precisely the same reasons.

              StuporMan's Supply and Demand Calculator
              Supply and Demand Calculator 2.0.1 Beta Now loading savegames!

              Comment


              • #8
                After a long time lurking ................. time to post. Can the game 4 posting be untopped ? Perhaps even Cavebear may return to help ?????

                View - settlers..... but would like to see opening first

                Comment


                • #9
                  Dunnm,

                  Welcome, we are always happy to have more citizens!

                  Everyone,

                  In case you missed it, the starting location (picture and description) is located HERE

                  This will hopefully give you the information you need to make an informed decision.

                  StuporMan
                  Man had always assumed that he was more intelligent than dolphins because he had achieved so much - the wheel, New York, wars and so on - whilst all the dolphins had ever done was muck about in the water having a good time. But conversely, the dolphins had always believed that they were far more intelligent than man - for precisely the same reasons.

                  StuporMan's Supply and Demand Calculator
                  Supply and Demand Calculator 2.0.1 Beta Now loading savegames!

                  Comment


                  • #10
                    dunnm,

                    Welcome aboard. As for your question, I have allready PMed cavebear to try and remove the demo4 posts. IIRC he is also moderator of the demo thread so he would be the one to do it.

                    comments: Definately a good startig point, I think StuporMan has it right-on.
                    Wizards sixth rule:
                    "The only sovereign you can allow to rule you is reason."
                    Can't keep me down, I will CIV on.

                    Comment


                    • #11
                      For our capital I suggest 1 step SW.

                      I also agree with the fast expansion so we can Xin with size 5 cities.

                      Only problem is we need to get our first city to size 5 asap, its the only way for us to gain tech since attacking with warriors is not realy worthwile.

                      Comment


                      • #12
                        Originally posted by atawa
                        For our capital I suggest 1 step SW.
                        I'd be inclined to put our capital on the starting position. atawa, why are you suggesting the tile to the SW?

                        RJM at Sleeper's
                        Fill me with the old familiar juice

                        Comment


                        • #13
                          We could posibly uncover 2 more specials in the dark.

                          Comment


                          • #14
                            I agree with StuporMan as regards the second settler. As to the positioning of the first city would SW or NW give us a sweet spot ( map analysis is one of my many weak points ) ? Do we want to look for sweet spots with these game parameters ? I am finding it hard to formulate a strategy with so many restristrictions. I have played with most of the restrictions before but only one at once................ I predict a steep learning curve ahead

                            Comment


                            • #15
                              With all this talk about "sweet spots", I thought I would do some analysis. I calculated and figured out that moving 1 space either SW or NW will net us one extra special. I have also found the 4 closest locations for 4 special sites.

                              I do not know what the rules are about exploits in Democracy games, so I do not know what the policy is on using helper programs and black clicking or I could find out if these are viable city sites.

                              As far as I can tell, the benefits of a "sweet spot" is essentially twofold. Trade specials will benefit taxes, luxuries, and trade deliveries. Production and food specials will help with civilization growth.

                              I believe that in our first 4 cities what we are looking for is food more than anything else. After that, production would give us the biggest benefit. Trade specials, however, might allow for WLTXD growth during Republic, giving us more science producing cities. So, trade vs production specials may be a toss up.

                              Stuporman
                              Man had always assumed that he was more intelligent than dolphins because he had achieved so much - the wheel, New York, wars and so on - whilst all the dolphins had ever done was muck about in the water having a good time. But conversely, the dolphins had always believed that they were far more intelligent than man - for precisely the same reasons.

                              StuporMan's Supply and Demand Calculator
                              Supply and Demand Calculator 2.0.1 Beta Now loading savegames!

                              Comment

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