My apologies to the Ministers of anything this question involves (I don't want to step on any toes here), but I want to try and get some sense of how we should be trying to win this game. We are in a very weak position, but we do have some time (abvout 150 turns). How should we approach winning this very difficult situation?
The usual approaches are trade, sea power, land power, tech advantage, Wonders, diplomacy. We have limited ourselves of some and cannot do others in our weakness. So what do we really want to try?
I suspect land units are our only option, but I would love to haer any other ideas. Espionage seems a very long ways away, so it is unlikely we can steal advanced techs. Communism and Fundamentalism seem almost as far to reach.
If land units, do we want to form a horde of Crusaders and try our luck, or do we want to hold out for Musketeers for their balance of attack and defence? Should we wait for something better with less time to use them? Should we go for Knights immediately and try those.
Should we target nearby cities for capture to get techs and to spread geographically or should we focus on specific cities with Wonders advantageous to us and hope we can hold them?
Should we set up some target cities near opponent civs to be taken so we can take them back and gain techs?
I think we need to decide how to play out the rest of this game.
The usual approaches are trade, sea power, land power, tech advantage, Wonders, diplomacy. We have limited ourselves of some and cannot do others in our weakness. So what do we really want to try?
I suspect land units are our only option, but I would love to haer any other ideas. Espionage seems a very long ways away, so it is unlikely we can steal advanced techs. Communism and Fundamentalism seem almost as far to reach.
If land units, do we want to form a horde of Crusaders and try our luck, or do we want to hold out for Musketeers for their balance of attack and defence? Should we wait for something better with less time to use them? Should we go for Knights immediately and try those.
Should we target nearby cities for capture to get techs and to spread geographically or should we focus on specific cities with Wonders advantageous to us and hope we can hold them?
Should we set up some target cities near opponent civs to be taken so we can take them back and gain techs?
I think we need to decide how to play out the rest of this game.
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