We should have our City Walls built in about 9 turns. We need to decide what to build next.
Our current tech state is that we are researching Astronomy to get to Navigation to build a Caravel and get off this crummy island. If we adjust our Tax Rate each turn (along with Xinning, we can maximize Science 50 while keeping NET Income at zero (30) and Luxury at 20 on non-Xin turns. I think this gets us to Astronomy in about 12 turns. Navigation will take about twice that.
We may want to try to bribe a passing Caravel with a Dip. That would take more gold than we currently have, I suspect (depends a lot on who stops by with a Caravel, too). Should we consider selling something?
If we don't find a way the the mainland soon, we're doomed!
So - What should we build after the City Walls (if only to sell it)?
Our current tech state is that we are researching Astronomy to get to Navigation to build a Caravel and get off this crummy island. If we adjust our Tax Rate each turn (along with Xinning, we can maximize Science 50 while keeping NET Income at zero (30) and Luxury at 20 on non-Xin turns. I think this gets us to Astronomy in about 12 turns. Navigation will take about twice that.
We may want to try to bribe a passing Caravel with a Dip. That would take more gold than we currently have, I suspect (depends a lot on who stops by with a Caravel, too). Should we consider selling something?
If we don't find a way the the mainland soon, we're doomed!
So - What should we build after the City Walls (if only to sell it)?
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