OK, let's try this out. Vote for no more than 2 options so we can decide some basic preferences.
A. Play with advanced units
This means we want to try out mechanized units, howitzers, armor, flight, etc.
B. Play with greater restrictions
Something even harsher than the last game. Maybe no Dips or no barracks. The details (specific additional restrictions) can be worked out later.
C. Play a previous game as a weak civ
Like taking the Russians in the last game, and struggling on from there. Again, the specific weak civ and time are for future debate.
D. Play as 1 city until a particular year
We could buid 1 city as best we can until some designated year and then cut loose on the world. Sometime between 1000BC and 1 AD might be good, but that's a detail for later.
E. Rotate governments
Maybe not every Oedo year, but some schedule might be an interesting challenge.
F. Set a fixed tax rate or limits on any part of tax rate
We could set a specific tax rate and just live with it forever. That might be interesting.
A. Play with advanced units
This means we want to try out mechanized units, howitzers, armor, flight, etc.
B. Play with greater restrictions
Something even harsher than the last game. Maybe no Dips or no barracks. The details (specific additional restrictions) can be worked out later.
C. Play a previous game as a weak civ
Like taking the Russians in the last game, and struggling on from there. Again, the specific weak civ and time are for future debate.
D. Play as 1 city until a particular year
We could buid 1 city as best we can until some designated year and then cut loose on the world. Sometime between 1000BC and 1 AD might be good, but that's a detail for later.
E. Rotate governments
Maybe not every Oedo year, but some schedule might be an interesting challenge.
F. Set a fixed tax rate or limits on any part of tax rate
We could set a specific tax rate and just live with it forever. That might be interesting.
Comment