What an informative thread! I had allways thought Xinning was changeing as many workers to scientist as possible while haveing no food loss or gain. I can see how this will benefit in monarchy. But If you have only one food in your box and your are running a 3 food deficit, won't one worker starve?
I think this is our best option, Even if we somehow get out of our growth slump, with a conquest game we should really have a couple "super science cities" and let the rest produce vet units.
As far a food shortages, can't we have some settlers irrigate an make roads before becomeing scientist? We have 4 grass w/roads, oil, and ore w/mine in majstica, thats more squares to work than citizens. Once the two settlers there have fininshed what they are doing have them team up and irrigate from that pond. within 6-8 turns we could have 2-3 irrigated grass and food shortages will be solved. Enron also could use some irrigation on the rivers. Imperialis COULD be irrigated but it would take time.
I think this is our best option, Even if we somehow get out of our growth slump, with a conquest game we should really have a couple "super science cities" and let the rest produce vet units.
As far a food shortages, can't we have some settlers irrigate an make roads before becomeing scientist? We have 4 grass w/roads, oil, and ore w/mine in majstica, thats more squares to work than citizens. Once the two settlers there have fininshed what they are doing have them team up and irrigate from that pond. within 6-8 turns we could have 2-3 irrigated grass and food shortages will be solved. Enron also could use some irrigation on the rivers. Imperialis COULD be irrigated but it would take time.
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